;-- ******************* Simple Anomaly Detector ********************** -- [detector_simple]:identity_immunities $spawn = "devices\detector_simple" $prefetch = 32 class = D_SIMDET cform = skeleton visual = equipments\item_datchik2.ogf radius = 6 buzzer_radius = 3 noise = detectors\geiger_1, 0.4 ;--zone_mosquito_bald ;--detectors\geiger_noise_loop buzzer = detectors\da-2_alarm_loop, 0.4 ;--zone_mosquito_bald ;--detectors\DA-2_alarm_loop slot = 13 ef_detector_type = 1 inv_name = anom_detector_simple inv_name_short = anom_detector_simple description = anom_detector_simple_descr inv_weight = 0.25 inv_grid_width = 1 inv_grid_height = 1 inv_grid_x = 16 inv_grid_y = 13 cost = 3800 anomal_list = zone_mosquito_bald, zone_mincer, zone_radioactive, zone_gravi_zone, zone_witches_galantine, zone_no_gravity, zone_ameba1, zone_rusty_hair, zone_zharka_static, zone_buzz, zone_isparenie, zone_ameba, zone_burning_fuzz1, zone_burning_fuzz_bottom_base zone_mosquito_bald = 1 zone_mincer = 1 zone_radioactive = 1 zone_gravi_zone = 1 zone_witches_galantine = 0 zone_no_gravity = 0 zone_ameba1 = 0 zone_rusty_hair = 0 zone_zharka_static = 0 zone_buzz = 0 zone_isparenie = 0 zone_burning_fuzz1 = 0 zone_burning_fuzz_bottom_base = 0 default_to_ruck = false zone_class_1 = zone_radioactive zone_sound_1_ = detectors\geiger_1, 0.4 zone_sound_1_1 = detectors\geiger_2, 0.4 zone_sound_1_2 = detectors\geiger_3, 0.4 zone_sound_1_3 = detectors\geiger_4, 0.4 zone_sound_1_4 = detectors\geiger_5, 0.4 zone_sound_1_5 = detectors\geiger_6, 0.4 zone_sound_1_6 = detectors\geiger_7, 0.4 zone_sound_1_7 = detectors\geiger_8, 0.4 zone_min_freq_1 = 1 zone_max_freq_1 = 20 zone_class_2 = zone_mosquito_bald zone_sound_2_ = detectors\da-2_beep1, 0.4 zone_min_freq_2 = 0.25 zone_max_freq_2 = 13 zone_class_3 = zone_gravi_zone zone_sound_3_ = detectors\da-2_beep1, 0.4 zone_min_freq_3 = 1 zone_max_freq_3 = 20 zone_class_4 = zone_mincer zone_sound_4_ = detectors\da-2_beep1, 0.4 zone_min_freq_4 = 1 zone_max_freq_4 = 20 ;-- ******************* Advanced Anomaly Detector ********************** -- [detector_advances]:identity_immunities $spawn = "devices\detector_advances" $prefetch = 32 class = D_SIMDET cform = skeleton visual = equipments\item_datchik1.ogf radius = 10 buzzer_radius = 1.5 noise = detectors\da-2_noise1_loop, 0.4 buzzer = detectors\da-2_alarm_loop, 0.4 night_vision_particle = static\buble_distort00 slot = 13 ef_detector_type = 1 inv_name = anom_detector_advanced inv_name_short = anom_detector_advanced description = anom_detector_advanced_descr inv_weight = 0.3 inv_grid_width = 1 inv_grid_height = 1 inv_grid_x = 17 inv_grid_y = 13 cost = 14500 anomal_list = zone_mosquito_bald, zone_mincer, zone_radioactive, zone_gravi_zone, zone_witches_galantine, zone_no_gravity, zone_ameba1, zone_rusty_hair, zone_zharka_static, zone_buzz, zone_isparenie, zone_ameba, zone_burning_fuzz1, zone_burning_fuzz_bottom_base zone_mosquito_bald = 1 zone_mincer = 1 zone_radioactive = 1 zone_gravi_zone = 1 zone_witches_galantine = 1 zone_no_gravity = 1 zone_ameba1 = 0 zone_rusty_hair = 0 zone_zharka_static = 1 zone_buzz = 1 zone_isparenie = 0 zone_burning_fuzz1 = 0 zone_burning_fuzz_bottom_base = 0 default_to_ruck = false zone_class_1 = zone_mosquito_bald zone_sound_1_ = detectors\da-2_beep1, 0.4 zone_min_freq_1 = 1 zone_max_freq_1 = 20 zone_class_2 = zone_mincer zone_sound_2_ = detectors\da-2_beep1, 0.4 zone_min_freq_2 = 1 zone_max_freq_2 = 20 zone_class_3 = zone_radioactive zone_sound_3_ = detectors\geiger_1, 0.4 zone_sound_3_1 = detectors\geiger_2, 0.4 zone_sound_3_2 = detectors\geiger_3, 0.4 zone_sound_3_3 = detectors\geiger_4, 0.4 zone_sound_3_4 = detectors\geiger_5, 0.4 zone_sound_3_5 = detectors\geiger_6, 0.4 zone_sound_3_6 = detectors\geiger_7, 0.4 zone_sound_3_7 = detectors\geiger_8, 0.4 zone_min_freq_3 = 1 zone_max_freq_3 = 20 zone_class_4 = zone_no_gravity zone_sound_4_ = detectors\da-2_beep1, 0.4 zone_min_freq_4 = 1 zone_max_freq_4 = 20 zone_class_5 = zone_witches_galantine zone_sound_5_ = detectors\da-2_beep1, 0.4 zone_min_freq_5 = 1 zone_max_freq_5 = 20 zone_class_6 = zone_zharka_static zone_sound_6_ = detectors\da-2_beep1, 0.4 zone_min_freq_6 = 1 zone_max_freq_6 = 20 zone_class_7 = zone_buzz zone_sound_7_ = detectors\da-2_beep1, 0.4 zone_min_freq_7 = 1 zone_max_freq_7 = 20 zone_class_8 = zone_gravi_zone zone_sound_8_ = detectors\da-2_beep1, 0.4 zone_min_freq_8 = 1 zone_max_freq_8 = 20 attach_angle_offset = -0.160570,-1.425061,-0.361283 attach_position_offset = 0.160570,-0.060214,0.020071 attach_bone_name = bip01_l_hand auto_attach = false ;-- ******************* Elite Anomaly detector ********************** -- [detector_elite]:identity_immunities $spawn = "devices\detector_elite" $prefetch = 32 class = D_SIMDET cform = skeleton visual = equipments\item_datchik3.ogf radius = 10 buzzer_radius = 1.5 noise = detectors\da-2_beep1, 0.4 buzzer = detectors\da-2_alarm_loop, 0.4 ef_detector_type = 1 night_vision_particle = static\buble_distort00 inv_name = anom_detector_elite inv_name_short = anom_detector_elite description = anom_detector_elite_descr inv_weight = 0.35 inv_grid_width = 1 inv_grid_height = 1 inv_grid_x = 18 inv_grid_y = 13 cost = 22500 default_to_ruck = false anomal_list = zone_mosquito_bald, zone_mincer, zone_radioactive, zone_gravi_zone, zone_witches_galantine, zone_no_gravity, zone_ameba1, zone_rusty_hair, zone_zharka_static, zone_buzz, zone_isparenie, zone_ameba, zone_burning_fuzz1, zone_burning_fuzz_bottom_base zone_mosquito_bald = 1 zone_mincer = 1 zone_radioactive = 1 zone_gravi_zone = 1 zone_witches_galantine = 1 zone_no_gravity = 1 zone_ameba1 = 1 zone_rusty_hair = 1 zone_zharka_static = 1 zone_buzz = 1 zone_isparenie = 1 zone_burning_fuzz1 = 1 zone_burning_fuzz_bottom_base = 1 slot = 13 zone_class_1 = zone_mosquito_bald zone_sound_1_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_1 = 2 zone_max_freq_1 = 18 zone_map_location_1 = anomaly_zone_location zone_class_2 = zone_mincer zone_sound_2_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_2 = 2 zone_max_freq_2 = 18 zone_map_location_2 = anomaly_zone_location zone_class_3 = zone_radioactive zone_sound_3_ = detectors\geiger_1, 0.4 zone_sound_3_1 = detectors\geiger_2, 0.4 zone_sound_3_2 = detectors\geiger_3, 0.4 zone_sound_3_3 = detectors\geiger_4, 0.4 zone_sound_3_4 = detectors\geiger_5, 0.4 zone_sound_3_5 = detectors\geiger_6, 0.4 zone_sound_3_6 = detectors\geiger_7, 0.4 zone_sound_3_7 = detectors\geiger_8, 0.4 zone_min_freq_3 = 1 zone_max_freq_3 = 20 zone_class_4 = zone_gravi_zone zone_sound_4_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_4 = 2 zone_max_freq_4 = 18 zone_map_location_4 = anomaly_zone_location zone_class_5 = zone_witches_galantine zone_sound_5_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_5 = 2 zone_max_freq_5 = 18 zone_map_location_5 = anomaly_zone_location zone_class_6 = zone_burning_fuzz1 zone_sound_6_ = detectors\da_beep_03, 0.25 zone_min_freq_6 = 2 zone_max_freq_6 = 18 zone_map_location_6 = anomaly_zone_location zone_class_7 = zone_no_gravity zone_sound_7_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_7 = 2 zone_max_freq_7 = 18 zone_map_location_7 = anomaly_zone_location zone_class_8 = zone_isparenie zone_sound_8_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_8 = 2 zone_max_freq_8 = 18 zone_map_location_8 = anomaly_zone_location zone_class_9 = zone_ameba1 zone_sound_9_ = detectors\da_beep_03, 0.25 zone_min_freq_9 = 2 zone_max_freq_9 = 18 zone_map_location_9 = anomaly_zone_location zone_class_10 = zone_rusty_hair zone_sound_10_ = detectors\da_beep_03, 0.25 zone_min_freq_10 = 2 zone_max_freq_10 = 18 zone_map_location_10 = anomaly_zone_location zone_class_11 = zone_zharka_static zone_sound_11_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_11 = 2 zone_max_freq_11 = 18 zone_map_location_11 = anomaly_zone_location zone_class_12 = zone_buzz zone_sound_12_ = detectors\da-2_alarm_loop, 0.4 zone_min_freq_12 = 2 zone_max_freq_12 = 18 zone_map_location_12 = anomaly_zone_location zone_class_13 = zone_burning_fuzz_bottom_base zone_sound_13_ = detectors\da_beep_03, 0.25 zone_min_freq_13 = 2 zone_max_freq_13 = 18 zone_map_location_13 = anomaly_zone_location attach_angle_offset = -0.160570, -1.425061, -0.361283 attach_position_offset = 0.160570, -0.060214, 0.020071 attach_bone_name = bip01_l_hand auto_attach = false