Hlder [HP] Pinto - Ultra High Quality Custom Config V1.3 FINAL

Increase the quality of Crysis with this Ultra High Quality Autoexec.
This autoexec includes all the features and graphics improvements available on Very High (Dx10), 
and much more.

This config has been tweaked to run Crysis within it's maximum beauty, 
while still getting minimaly smooth/playable FPS, although the
minimum system recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU.


- Better shadows
- Improved HDR
- Parallax Mapping
- Very high quality textures, terrain and vegetation
- Lightning improved
- High Quality particles
- Tweaked Lods for best FPS/Quality relation.


Installing:
1. Paste the "CVarGroups" folder into the folder "*:\Program Files\Electronic Arts\Crytek\Crysis\Game\Config", and overwrite the existing one. (Backup you're old one if you want)
2. Go ingame and set all the Graphics Settings to HIGH.
3. Paste the file "autoexec.cfg", under the root of you're Game folder, "*:\Program Files\Electronic Arts\Crytek\Crysis\Game".


Brief explanation on what the "CVarGroups" folder does:
Basically, in Crysis there is 4 levels of detail. But the 4th one, is locked on WindowsXP, 
this "CVarGroups" folder unlocks it, making the 3th level (HIGH) looking just like the 
4th (Very High), so what you need to do it set everything to High in the Graphics Options menu, 
and in fact, you'll be running the game in very high!
Works on both Windows XP and Windows Vista (x86 and x64).



Change Log & Bug Fixes

Version 1.1 ~ release 23-12-2007
* Removed the blue distant trees artifacts.
* Removed very noticable vegetation popping effect with grass and shrubs.
* Increased the resolution of sprites, and tweaked sprites lods.
* Improved LODs.
* Improved particle LODs that caused mass usage of CPU.

Version 1.2 ~ release 03-01-2007
* Minor Tweaks.
* Removed useless "sys_budget_sysmem" "and sys_budget_videomem" commands.
* Added Very High Settings "CVarGroups" folder, to trick the game to use Level 4 
graphics detail. ( Very High Dx10)

Version 1.3 RC1 ~ release 12-01-2007
* Improved physics, and particles.
* Fixed exaggerated green fluorescent vegetation when entering darker environments.
* Increased res. of distance sprites, and increased the distance where 3D vegetation is visible.
* Added all the previous "CVarGroups" folder commands, onto the autoexec.cfg itself.
* Tweaked Screen Space Ambient Occlusion (SSAO):
	- Shadows slighly brighter, and more detailed at close ranges.
	- Brighter environments when playing at night.
	- Fixed bug with Night Vision Goggles when playing at night.

Version 1.3 RC2 ~ release 14-01-2007
* Improved FPS

Version 1.3 RC3 ~ release 15-01-2007
* Improved FPS
* Improved water
* Due to bugs in the readings of the autoexec.cfg , readded Very High Settings "CVarGroups" folder, 
to trick the game to use Level 4 graphics detail.
* Added a few FPS gain commands.

Version 1.3 FINAL ~ release 17-01-2007
* Increased vegetation render distance
* Better and higher ocean waves
* Fixed foliage wind activation distance too low
* Improved water
* Final tweaks, better FPS/Quality relation.



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Config made by Hlder "[HP]" Pinto
www.helderpinto.com


Thanks to:
Taowolf51
Cuban_Legend
MadBoris
DoomLord52

I also wanted to thank all the beta-testers that helped me improving the quality of this config! :)

Please, Post comments and critics here: 
http://crymod.com/thread.php?threadid=13790