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PCSX2 LAGGT mit High End PC

S

S4lty Trapper

Gast
Guten Tag,
Ich hab ein Problem mit PCSX2. (falls ich hier falsch bin bezüglich dieses Themas einfach schreiben)
Und zwar das wenn ich Midnight Club 3 Dub Edition Remix Zocke hab ich FPS Drops und Grafik glitches.(ab und Zu FPS Drops, hauptsächlich öfter grafik glitches) Hab schon etliche Grafik settings / Emulations settings Probiert, nichts hilft. Und ich würde gerne mit 144 FPS Spielen hab schließlich ein 144hz Monitor (LG 24Gm79G). Nur das Problem ist die Fps Droppen von 144Fps immer. Und das Game läuft an sich nicht Stabil. Meine Settings sieht ihr im Anhang

Meine Specs:

Gehäuse: NZXT H510I
Kühler: Nzxt M22 und Lüfter LL120 weiß 3er Pack RGB
Cpu: Ryzen 5 3600x
Ram: Corsair Vengeance Rgb 3600Mhz CL 18 22 22 42
Motherboard: Gigabyte Aorus B450 Pro
Grafikkarte: RTX 2080 Super Aorus
SSD: Crucial P1 500GB
Netzteil: Be Quiet! Pure Power 11 600 Watt Non Modular

Ich bin für Jede Hilfe sehr sehr Dankbar! 🙏


Mein Log:

Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 18363), 64-bit
Physical RAM = 16333 MB
CPU name = AMD Ryzen 5 3600X 6-Core Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.792 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Users\hassa\Documents\pcsx2-v1.5.0-dev-3403-g58f5a5b91-windows-x86\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200414184025 (MSVC 19.21 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200414184025) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200414184025 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200414184025 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200414184025 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200414184025 0.7.0]
(GameDB) 9858 games on record (loaded in 104ms)
Bound DEV9: DEV9null.dll [DEV9null Driver 20200414184025 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\hassa\Desktop\Midnight Club 3 - DUB Edition Remix (USA).iso
Image type = DVD
isoFile: second layer found at sector 0x001fd060
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (4169904 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\hassa\Documents\pcsx2-v1.5.0-dev-3403-g58f5a5b91-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\hassa\Documents\pcsx2-v1.5.0-dev-3403-g58f5a5b91-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.55;1) Game CRC = 0x60A42FF5, EntryPoint = 0x001A0008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
... with user configured refresh rate: 144,00 Hz
(UpdateVSyncRate) FPS Limit Changed : 144,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
Frame buffer size set to 640x448 (1920x1344)
(SYSTEM.CNF) Disc region type = NTSC
(FrameLimiter) DISABLED.
Patches: No CRC found, using 00000000 instead.
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:pS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:pS2LOGO
0 00100000 0003016c ....
Loaded, rom0:pS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:pS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:pS2LOGO
0 00100000 0003016c ....
Loaded, rom0:pS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 144,00 Hz
Frame buffer size set to 640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.55;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_213.55;1
0 001a0000 004d7074 ..............................................................................
Loaded, cdrom0:¥SLUS_213.55;1
start address 0x1a0008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_213.55;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.55;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_213.55;1
0 001a0000 004d7074 ..............................................................................
Loaded, cdrom0:¥SLUS_213.55;1
start address 0x1a0008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x001a0008 about to get recompiled. Load patches first.
Found Cheats file: '60A42FF5.pnach'
comment: Widescreen Hack
Loaded 4 Cheats from '60A42FF5.pnach' at 'C:\Users\hassa\Documents\pcsx2-v1.5.0-dev-3403-g58f5a5b91-windows-x86\cheats'
Overall 4 Cheats loaded
sce_fileio: unrecognized code ff
Get Reboot Request From EE
GSdx Lookup CRC:60A42FF5
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SYSTEM¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥USBD.IRX;1 args 43 arg dev=12
USB Driver (Version 1.1.0)
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.11.036 ( Wheel ), built on Sep 15 2004 at 16:26:37, thpri=42,43
dynamic memory allocations
loadmodule: id 29, ret 0
liblgdev version 1.11.036, built on Sep 15 2004 at 16:27:15
EZ Wheel Wrapper v3.02
devices changed - re-enumerating
Destroying all Logitech Devices !
Total opened Logitech wheels: 0
loadmodule: fname cdrom0:¥SYSTEM¥MCMAN.IRX;1 args 0 arg
padman: * VBLANK OVERLAP *
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥SCREAM.IRX;1 args 9 arg do_rpc=0

==========================================================
SCREAM (c)2003 Sony Computer Entertainment America
by Buzz Burrowes v2.0.3
(built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
==========================================================

loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥AUDVAG.IRX;1 args 36 arg T
[36m$Id: 2-86 Release rpc BCFF $
v81a built on Mar 4 2005 16:48:35 $
[0mpadman: * VBLANK OVERLAP *
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 35, ret 1
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 36, ret 2
sdrdrv: unloaded!
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 37, ret 2
sdrdrv: unloaded!
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 38, ret 2
sdrdrv: unloaded!
open fail name ¥VIDEO¥ROCKSTAR.PSS;1
loadmodule: fname cdrom0:¥SYSTEM¥NETCNF.IRX;1 args 23 arg icon=none
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥EZNETCNF.IRX;1 args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 41, ret 1
Frame buffer size set to 640x640 (1920x1920)
open fail name ¥VIDEO¥ROCKSTAR.PSS;1
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 42, ret 2
open fail name ¥VIDEO¥ROCKSTAR.PSS;1
Unknown device 'host'
Known devices are mc:(Memory Card) cdrom:(CD-ROM ) rom:(ROM/Flash) tty:(CONSOLE)
Unknown device 'host'
sdrdrv: unloaded!
(FrameLimiter) ENABLED.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
 

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Es kommt auf das Spiel an. Du darfst aber nicht vergessen, dass der Emulator halt enorme Rechenpower braucht. Es wird wohl noch paar CPU Generationen brauchen damit es wirklich flüssig läuft. Achja und man Spielt die Spielee mit 50 FPS für 100% Spielgeschwindigkeit. Falls du wirklich versuchst auf 144fps zu Spielen.
 
ok danke für deine Antwort werd ich veruschen.
MfG
 
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