MSI Big Bang Fuzion im Test: „Hydra“-Multi-GPU mit vielen Baustellen
10/12Resident Evil 5
Resident Evil 5 – 1920x1200
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4xAA/16xAF, DX10:
- Radeon HD 5870 @ CF161,5
- Radeon HD 5870 @ Hydra161,5
- HD 5870 + HD 5850 @ CF137,9
- HD 5870 + HD 5850 @ Hydra137,5
- GeForce GTX 285 @ Hydra134,7
- GTX 285 + GTX 260 @ Hydra100,3
- Radeon HD 587098,6
- GeForce GTX 28579,2
- HD 5870 + GTX 285 @ Hydra68,1
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8xAA/16xAF, DX10:
- Radeon HD 5870 @ Hydra157,8
- Radeon HD 5870 @ CF156,8
- HD 5870 + HD 5850 @ Hydra134,6
- HD 5870 + HD 5850 @ CF134,2
- Radeon HD 587095,8
- GeForce GTX 285 @ Hydra87,4
- GTX 285 + GTX 260 @ Hydra67,4
- GeForce GTX 28558,1
- HD 5870 + GTX 285 @ Hydra52,6
Einheit: Bilder pro Sekunde (FPS)
Stalker Clear Sky
Stalker Clear Sky – 1920x1200
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1xAA/16xAF, DX9:
- Radeon HD 5870 @ Hydra70,4
- Radeon HD 5870 @ CF66,9
- HD 5870 + HD 5850 @ Hydra62,8
- HD 5870 + HD 5850 @ CF55,0
- HD 5870 + GTX 285 @ Hydra43,7
- GeForce GTX 285 @ Hydra43,1
- Radeon HD 587038,5
- GTX 285 + GTX 260 @ Hydra33,5
- GeForce GTX 28523,7
Einheit: Bilder pro Sekunde (FPS)
World in Conflict SA
World in Conflict SA – 1920x1200
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4xAA/16xAF, DX10:
- Radeon HD 5870 @ Hydra157,8
- Radeon HD 5870 @ CF122,9
- HD 5870 + HD 5850 @ CF106,4
- HD 5870 + HD 5850 @ Hydra98,4
- GeForce GTX 285 @ Hydra97,8
- GTX 285 + GTX 260 @ Hydra78,9
- Radeon HD 587069,1
- GeForce GTX 28558,1
- HD 5870 + GTX 285 @ Hydra47,2
Einheit: Bilder pro Sekunde (FPS)