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Battlefront.com proudly presents Combat Mission: Battle for Normandy (CM:BN)! The new tactical turn-based/real-time WWII wargame is officially released today and available immediately for both the PC and Mac OS X platforms, as download or mail delivery (including the fully printed massive 200 page manual!), starting at only $55. This game is not sold in stores and can be only purchased directly from www.battlefront.com.
What started 11 years ago with the release of multiple Wargame of the Year "Combat Mission Beyond Overlord" (still on PC Gamer's list of Best Games of All Time) is now coming full circle, and finally returning to the beaches and bocage fields of Normandy, France, 1944.
Combat Mission: Battle for Normandy (CM:BN) faithfully recreates the experience of tactical land warfare in Western France during World War Two. Using the unique Turn-Based (WeGo)/Real-Time hybrid game system of our proprietary CMx2 battle engine, the first installment in this new series covers the three months after the Allied D-Day landings in Normandy in June 1944, from Operation Overlord in June through the Cobra Breakout in August.
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=274&Itemid=457
Nun ist es endlich so weit, die Combat Mission Reihe kehrt zu den Gefechten des 2. Weltkrieges zurück. Natürlich mit der neuen und massiv verbesserten CMx2 Engine !
Battlefront setzt wieder auf das von Shock Force bekannte System der Module:
the first installment in this new series covers the three months after the Allied D-Day landings in Normandy in June 1944, from Operation Overlord in June through the Cobra Breakout in August.
Eine Liste mit allen im Hauptspiel enthaltenen Einheiten und Formationen findet ihr hier:
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=276&Itemid=460
In späteren Modulen sollen weitere Einheiten/Formationen und Schauplätze folgen:
The 1st Module will bring Commonwealth, Waffen SS, and Fallschirmjäger into the battle. The 2nd Module will support Arnhem directly, including the late 1944 Airborne TO&E (which is different than June 6 TO&E). The 3rd Module will be a "catch all" with a variety of things not yet in the game. We're leaving the exact specs for that one wide open until we get through the 2nd Module.
Combat Mission: Battle for Normandy Demo:
https://www.computerbase.de/forum/t...attle-for-normandy.835342/page-3#post-9883082
CM Battle for Normandy v1.01 Patch (PC & Mac):
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=281&Itemid=478
Combat Mission Battle for Normandy - Feature List:
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=278&Itemid=461
Mein Demo AAR:
http://www.battlefront.com/community/showthread.php?t=96483
Combat Mission Q&A on rockpapershotgun.com:
http://www.rockpapershotgun.com/2011/02/16/norman-wisdom-a-combat-mission-qa/#more-51163
Combat Mission AAR on rockpapershotgun.com:
http://www.rockpapershotgun.com/2011/03/25/norman-conquest-a-combat-mission-battle-for-normandy-aar/
Combat Mission Preview on eurogamer.dk:
http://translate.google.com/transla...12-combat-mission-battle-for-normandy-preview
Video AAR's !
http://www.youtube.com/watch?v=gRqTkKVSrSo
http://www.youtube.com/watch?v=sUlEFUYz2TU
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