Microsoft.GameInput Version 4.0
Added support for device lighting.
Added support for touch devices.
Added support for Nintendo® Switch Pro® controllers.
Added support for viewing device XInput indices (where applicable).
Added new labels for axes, primary and secondary fire, and paddle label fields.
Added LSB/RSB button flags and corresponding labels to GameInputArcadeStickInfo.
Added side-by-side binaries for Windows and Xbox to the NuGet package.
Grouped various IGameInputDevice callbacks into a single event notification.
Replaced GameInputDeviceInfo and related structures with getters on IGameInputDevice.
Added limited support for x86 architecture.
Improved support for devices in remote access applications.
Improved support for rumble on HID devices.
Stability and performance improvements.
Increased API version to 4.
https://www.nuget.org/packages/Microsoft.GameInput#readme-body-tab
Steam Client Beta - October 26th
Added support for GameInput v4
https://store.steampowered.com/news/group/4397053/view/712290127331727799