CommodoreOS

Caramon2 schrieb:
Mit absurden 36 GiB fürs ISO bin ich aber raus: Zum einen habe ich nur 12 GiB Traffic im Monat, aber so ein "Monster" würde ich mir sowieso nicht holen. - Die sind doch bescheuert… :freak:
https://www.commodoreos.net/
  • Commodore OS 3.1 released on April 28th, 2026
  • Introducing Commodore OS BASIC V2
  • Commodore Announces C64 Ultimate! (July 12th, 2025)
  • We're Buying Commodore! (June 30th, 2025)
  • Let's Buy Commodore! (June 7th, 2025)
  • Commodore OS 3.0 released on April 22nd, 2025
  • Commodore OS 2.0 Released (13/12/2023)
Also es ist inzwischen tatsächlich vom richtigen Commodore. :)

Die 3.1 hat "nur" noch 9,2 GiB (inzwischen habe ich 17 GiB Traffic):

Commodore OS 3.1 introduces new features that connect the operating system more closely with Commodore’s expanding hardware and software ecosystem.

C64U Typewriter is the perfect companion application for the C64 Ultimate. It provides a fun way to type within Commodore OS using your C64 Ultimate keyboard over WiFi. As a Commodore OS application, it also includes a file manager that allows your PC file system and network locations to be displayed and navigated directly from your C64 Ultimate. You can launch supported disk image and music formats, or copy and move files from your PC or network to connected C64 Ultimate storage, such as a USB device.

und noch viel mehr…

Das könnte auch interessant sein, wenn man einen Ultimate hat:

The CommoServe file service is accessible from the dock allowing you to download C64 files that can be downloaded and run through emulation.

The retro interface mimics that found in the new Commodore 64 Ultimate.

Instructions on how to obtain and install legal Commodore ROMS can be found in the Commodore OS Settings manager by navigating menu:

System --> Commodore OS --> Commodore OS Settings

and selecting "Emulation Settings" and then "Cloanto Commodore ROM Setup" option.

NOTE: Whilst Commodore's 8-bit ROMs cannot be included Cloanto does provide their C64 Forever package for free online and Commodore OS is capable of downloading and extracting the 8-bit system ROM files and games via the above process. It is suggested you perform this step even if you retain the valid ROMs yourself.


Vor allem:

… now reduced to a much more manageable size of approximately 9.2 GB. This is a significant reduction from the 37 GB Commodore OS 3.0 ISO.

The Linux games, retro system content, including demos, games, MODs and SIDs, non Commodore emulators, and a number of more specialised applications have been removed from the ISO.

For users who wish to retain their existing Commodore OS 3.0 content, an online update to version 3.1 will be available from the menu:
System → Commodore OS → Update Commodore OS

Commodore OS 3.0 will also remain available for download for those who prefer to install it first and then update to 3.1 while retaining the original content.

Vielleicht sollte ich doch mal den Bekanntenkreis bemühen, mir das 3.0-ISO zu laden … :)

Davon hatte ich nichts mitbekommen, da ich mich wegen der riesigen 3.0 nicht weiter damit beschäftigt habe:

Commodore OS BASIC V1 is a modern BASIC implementation featuring 3D graphics, built-in sprites, built-in tilemaps, 2D and 3D physics and user types. Future development will be geared towards compiling software for the original C64 and Amiga hardware. With Commodore emulation all set up, a plentitude of pixel based graphics editors (including C64 sprite and charset editors), as well as Amiga MOD and C64 SID trackers, why not build you dream retro game on Commodore OS?

neu bei der 3.1:

With Commodore OS BASIC V2, you can create programs for the Commodore 64, Amiga, Linux through Commodore OS, Windows, and the Web, while sharing much of the same code across each target platform.

Sprites, character sets, bitmaps, and scrolling are designed to work conceptually as they do on the Commodore 64, while also allowing enhanced graphics and sound on more powerful systems. For classic targets, Commodore OS BASIC V2 can generate D64 disk images for the C64 and ADF disk images for the Amiga, making it easy to test your programs in an emulator or even deploy them directly to a Commodore 64 Ultimate through its web API. It can also produce native Linux and Windows executables, as well as self-contained HTML web pages that can run in a browser and be hosted anywhere on the web.

Unlike the interpreted BASIC environments familiar from classic Commodore 8-bit machines, Commodore OS BASIC V2 is a compiled language. This cross-compilation approach provides significant performance advantages over traditional Commodore BASIC, enabling capabilities that were once difficult or impossible in purely interpreted BASIC. It includes a broad command set and a modern, accessible API for bitmap drawing, sprite handling, SID and MOD music playback, character set management, raster programming, bank handling, and smooth scrolling.

Commodore OS BASIC V2 aims for Commodore BASIC 7.0 compatibility, and existing programs written purely in BASIC should benefit from clear performance improvements when compiled. You can continue programming in a classic style with line numbers and familiar syntax, use the new BASIC enhancements alongside it, or adopt the more modern syntax features, including selected object-oriented programming concepts where appropriate.

Experimental support is also available for PET, C16, Plus/4, and VIC-20, with many additional systems planned over time, along with a cross-platform IDE.

Leider kann ich mich für sowas nicht mehr begeistern, aber es klingt trotzdem interessant.
 
Der C64 Ultimate wurde hier, inkl. umfassender Hintergrundinformationen, sehr eindrucksvoll gezeigt:





Am liebsten hätte ich mir auch gleich einen bestellt, obwohl ich eigentlich gar nicht damit anzufangen wüsste! :D
 
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