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PUBG Playerunknown's Battlegrounds

Bambusleitung find ich sehr charmant :D
 
Wie soll ich sonst eine bescheiden funktionierende 6K Leitung per Richtfunk nennen? :D :D :D Das war eig noch nett ausgedrückt... Frag mal Langnese, wie oft meine (Dorf-)Mates im Discord ausrasten wegen dem Rotz :D
 
6k? Holy Shit.. das macht doch richtig Freude. Du hast mein Mitgefühl ;)
 
Es müsste die neu Map sein.
Edit: Anscheinend doch nicht siehe unten -.-"

@dominic.e mein Beileid!
Ich hatte sehr lange das Vergnügen mit 2k und da waren damals die WoW-Updates der Horror schlecht hin..
 
Guten Morgen. Hab gestern mal ne Runde Testi gespielt, aber is halt ne Armut, dass man nur in Asien überhaupt nen Server findet. NA kannste vergessen. @dom lohnt sich net den Testbuild zu saugen. Ansonsten bin ich nach wie vor enthaltsam, was PubG angeht. Ich hab einfach so die Nase voll. Am Sonntag hatte ich mich breitschlagen lassen paar Runden mitzuspielen, hat mir wieder gezeigt, wieso ich aufgehört hatte.

Und ja der Dom hat ne Bambusleitung und zwar eine aus 2cm dickem Bambus XD da geht 0 durch :D
 
dominic.e schrieb:
Wie soll ich sonst eine bescheiden funktionierende 6K Leitung per Richtfunk nennen? :D :D :D Das war eig noch nett ausgedrückt... Frag mal Langnese, wie oft meine (Dorf-)Mates im Discord ausrasten wegen dem Rotz :D

oh Mann.. ich kenn das Ganze... LTE Hybrid.. Abend so 18 bis 21 Uhr.. download von 300 kbit.. und in der Nacht um 2 dann 2,4 Mbit...

Aber nicht mehr lange.. FTTH.. nächsten Montag krieg ich 100 mbit.. ein 25 Jahre Kampf geht vorüber :D:lol:
 
Wir bekommen nächstes Jahr auch FTTC, erstmal bis 50MBit und dann wohl im nächsten Schritt 100MBit... Dann ist dieser "Krampf" vorüber :D
 
Man kann natürlich auch umziehen, hab ich auch gemacht vor 15 Jahren und da schon 20Mbit gehabt und sehe dann Leute die heute noch über 6 oder 16Mbit jammern und warten das Firmen in ihren Dorf aufbauen :D Hab Aktuell 400Mbit und 1Gbit kommt dieses Jahr :)

B2T please :)
 
Alles ist improved und optimized (Server, Client usw.) Na mal schauen. Ganz wichtig sind aber die Emotes. Ohne die Funktioniert das ganze Spiel nicht mehr. (Sarkasmus off)

Am besten gefallen mir die Kommentare auf Steam. Ne ganze Seite nur riesengross REGIONLOCK CHINA. :D
 
Changelog von Steam:

Client optimization

  • Improved real-time response by reducing input lag
  • Mitigated the frame drop issue caused by the map loading process
  • Reduced burden on GPU by optimizing buildings in Erangel
  • Optimized the beginning and the end of effects
  • Optimized vehicle physics when driving under a certain speed
Server optimization

  • Optimized server network performance
  • Optimized vehicle physics when driving under a certain speed
Lobby

  • Added PUBG friends list
    • Up to 50 people can be added as PUBG friends
    • Players with PUBG accounts can search and add friends freely regardless of the platform they are using (including Steam, Mail.ru and DMM)
      • Friend list is a one-way follower concept, not a mutual acceptance between players
      • PUBG friends list is independent of the Steam friends list. You don't have to be friends on Steam to be friends in PUBG
    • Up to 30 players you were recently in a team with will be shown on RECENT
  • Added main menu voice chat
    • You can chat with the players in your team while still in the main menu
    • When using the voice chat, a speaker icon will be displayed on the right of the player's name
  • *Removed the function of being able to invite a player from their career screen due to a technical issue
World

  • Made holes in the ceiling and floor of some high buildings, so that it is easier to move between different levels, to improve the gameplay experience on Miramar
Gameplay

  • Added 37 achievements on Steam
  • Added emote system
    • 12 default emotes will be provided now, and more emotes will be added in the future
    • While holding the emote menu key (default is ~), emote can be activated by left-clicking the emote or hot key of emote you want to use
  • Fixed the blue blood effect being more visible than the red blood effect when player gets shot
  • Added material for crops, rubber, cloth, paper and cactus
    • When shooting or attacking with a melee weapon, the right effect for each material will be displayed
  • Changed the gun scope view to be more realistic
    • Expanded the field of view through the scope
    • Added a parallax effect when moving weapons fast
    • Added color, vignetting (darker edges), chromatic aberration (color difference caused by light refraction) and distortion effect on the edge of scopes
  • *Player can no longer lean while jumping
  • *Increased the radius of explosion effect considering the actual effective radius
UX/UI

  • Redesigned the 9 vehicle status icons to work better with 4K resolution
  • Replaced the red cross icon with a red tire icon for a broken tire
Sound

  • Added a hit sound effect for crops, rubber, cloth, paper and cactus material
  • *Removed ambient noise and lowered the overall volume
  • *Implemented the Doppler effect for the airplane engine sound - the pitch of the airplane engine sound is now different depending on the distance and the direction of movement of the airplane
Bug Fixes

  • Fixed a square-shaped border on the sea that could be seen when flying in the airplane
  • Fixed an issue where a player could die instantly when vaulting and climbing
  • Improved problems where characters would get stuck or die during vaulting, and be able to look through walls.
  • Fixed some incorrect UI and in-game text
  • Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence
  • Fixed abnormal appearance of some clothes, such as costumes overlapping or missing
  • Adjusted the locations of items that would spawn in places that players cannot reach
  • Fixed an issue where the mouse sensitivity option could not be set to 59
  • Fixed an issue that allowed a character to crawl quickly through a certain combination of controls
  • Fixed the issue of overlapping footstep sounds in FPP mode
  • Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated
  • Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air
  • Fixed an issue where underwater bullet penetration effect was not being applied sometimes
  • Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked
  • Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground
  • Fixed an issue where sometimes a downed player was able to drive a vehicle
  • Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned
  • Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team
  • Fixed an issue where the shadow of a character was too sharp regardless of the distance
  • Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction
  • Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late
  • Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s)
  • Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen
  • Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water
  • *Mitigated an issue where when exiting the parachute mode, player could take excessive fall damage
  • *Fixed an issue where the relaxed state gun animation was not shown properly
 
Recht hatter ja schon ;)
 
Ja das Ding ist halt, wenn es denn mal sauber läuft macht es schon Spaß. Das is ja dann auch der Punkt, wieso ich mich breitschlagen lasse. War ne Ausnahme, mit Freunden ne Runde gespielt die ich sonst online nicht so oft sehe. Sonst hätte ich mich nicht abholen lassen. :D
 
Der neue Patch ist echt geil. Performance stimmt, die Scopes fühlen sich jetzt deutlich besser an und die Server performance scheint aus etwas direkter zu sein.

(Auf Basis von drei Runden)
 
Lesen kannst du aber schon, oder? :D Ist seit heute Nacht/Morgen auf den Live-Servern
 
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