News EzBench: Unreal Engine 5, 8K-Texturen und Raytracing fordern GPUs

Ist das extreme Ergebnis nicht mindesten 50% zu niedrig für ne oc RTX 3080TI?
 
Ryzen 5 3600 Stock
RX 480 8GB Nitro+ Stock / Radeon Software May 22 Preview
32GB DDR4 3600 Dual Rank G-Skill Ripjaw V Black CL18 XMP
Win11

Nach dem Update auf Version 1.1 ist das Ergebnis in 1080p nun 9820 Punkte.
In Version 1.0 war Normal (ich denke das ist 1080p) noch 7050.
Wers in Vollbild haben möchte, und nicht als Fenster, kann mittels F11 Vollbild/Fenster umschalten.
 
Heißt auch nicht mehr Benchmark sondern Stresstest...

FHD: 34770
QHD: 25770
UHD: 14940


First off, thank you to all the supporters and feedback - both positive and critical, it is invaluable for us as a team to improve the tool.

EzBench started off as an idea for a "Furmark" style benchmark based on Unreal Engine 5, a proper stress test for GPU and thermals.

We apologize that this might not have been immediately clear to everyone, but as the masses wish: We are continuing to develop this, both as a stress tester and a more traditional benchmark that most people are used to.

Our future plans include engine showcases and more scenes, physics tests and more. Meanwhile, to help with making the current benchmark scene more accessible to people we've made some adjustments that will improve performance by 20 to 40%. A note here: This was never intended to be a optimized showcase scene, but a extremely heavy load scene, and as such these will be the last optimizations to the "Island" scene. New scenes in the future will be different and optimized.

We apologize that the current update is somewhat large. This is due to changes in the texture system, and as such there is no way around replacing them. For stats: 1 8K Material with 3 textures is usually around 1 GB of data before packaging.

- Overhaul of UI. We will improve on this in the future. We don't have an UI artist on the team, yet.

- Several new modes added:

  • Loop Mode for Prolonged Stress Testing.
  • 1080p, 1440p, 2160p, 1440p 21:9 and 1440P 32:9
  • Verification and invalidation of scores.
  • Optimization changes. Note: This remains a STRESS TEST. This isn't meant to run 60fps.
  • You can now cancel benchmarks mid run.


The traction we got with EzBench really blew the ceiling... In fact, the entire ceiling went poof.
What used to be a magical island in a cavern is now on the open seas. Some minor scene adjusts has been made in other places.
 

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Hab ihn auch mal gemach :)

Ryzen 5900X @4.5 GHz + RTX 3080 @1440p

Benchmarker Screenshot 2022.05.22 - 00.48.06.57.png
 
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RX 6800/RTX 3070 in 1080/1440p
 

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Für eine RX 5700 XT in 1080/1440p/2160p ganz ok mit dem Update. :daumen:

Benchmark 1080p Max.jpg

Benchmark 1440p Max.jpg

Benchmark 4K Max.jpg
 
Neue Ergebnisse nach dem Update:

1920x1080.png

Full HD (1080p)

2560x1440.png

WQHD (1440p)

4K.png

3462x1462 (Extreme)

3440x1440 (21-9).png

UWQHD (3440p x 1440p)
 
R5 3600 4.45 GHz
2x8 3800CL15
RX 6800 XT 2650/2150

Release & after update, 1080p
 

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was sagt die 4090 zu diesem benchmark :D?
 
Mit DLSS in 4k
1667141126847.png


Ohne DLSS in 4k
1667141659512.png


1080p ohne DLSS
1667142928578.png


Wo gibts die 1.1 Version zum Laden, ich finde sie nirgends?
 
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