Gonzo71
Fleet Admiral
- Registriert
- Jan. 2002
- Beiträge
- 21.766
Zwei Programmierer haben das original Doom Spiel auf den iPod portiert.
Am besten siehts natürlich auf dem farbigen iPod Nano aus.
Ganz schön crazy die Jungs.
Homepage von iDoom
Am besten siehts natürlich auf dem farbigen iPod Nano aus.
Ganz schön crazy die Jungs.
QuelleRather unbelievably, a team of two coders, Benjamin Eriksson and Mattias Pierre, has released iDoom, a port of the original Doom for the iPod of all platforms. The port runs off iPodlinux and will run on any iPod that will support that Linux build and has at least a grayscale screen. Of course, it looks best on devices such as the iPod Photo or the iPod Nano, which have color screens.
September 23rd 2004 Edit0r came up with the idea of porting Doom to iPod. He started to port it, but stopped two months later realizing he didn't possess the knowledge in C to pull it off.
Aegray got nxDoom, a Doom port to microwindows, to compile in november 2004 and shortly after a working but incredible slow and unscaled version for iPod Photo was released by wCars05.
Hyarion downloaded the source code to nxDoom and started to tinker with the drawing algoritms to make it go faster. Soon after he released the first revised verison of the nxDoom-port it became obvious that it would be simpler and more efficient to start over from scratch using the original source code to Doom. A new port was started, this time together with Jobbe, and this time is was going to be good!
Screenshots and videos are available at the site, and the results are surprisingly good. I don't own any kind of digital music player, so sadly I won't get to experience this wonder, but those of you willing to void the warranty on your iPods might want to give it a shot. I mean, come on. It's Doom on an iPod. My mind is blown.
Homepage von iDoom