ATI-Catalyst 3.4 ist raus !
Download :
http://www.ati.com/support/driver.html
Um mögliche Treiberresteprobleme zu vermeiden rät ATI vorher den alten ATI-Treiber + Controlpanel zu deinstallieren :
http://www.ati.com/support/includes/tips2.html
"Uninstall the ATI Display Driver.Restart once prompted. If prompted cancel the installation of the display adapter upon boot up. Close all other applications running, including any anti-virus software before attempting to install the driver suite."
Catalyst 3.4-Release-Notes :
http://pdownload.mii.instacontent.net/ati/drivers/Catalyst_34_Release_Notes.html
Performance Improvements :
3DMark03 scores are improved as much as 8% across our entire DirectX 9 (dx9) product line
The difficult Mother Nature (dx9) test now runs as much as 20% faster than previous drivers
Anti-aliasing performance in 3DMark03 are improved as much as 15%
Anisotropic Filtering scores for 3DMark03 are up moderately for the RADEON™ 9500 PRO and the RADEON™ 9600 PRO (3-7%), while the RADEON™ 9700 PRO gains a stunning 32% improvement running 8xAF at high resolution
Shader Performance Improvements :
ChameleonMark framerates are up as much as 80% on the RADEON™ 9700 PRO
CodeCreatures runs as much as 7% faster in 4xAA and 10% faster with Anisotropic Filtering Performance.
Direct3D :
Anti-Aliasing performance for D3D games such as UT2003 has improved as much as 18%. With Anisotropic Filtering enabled, UT runs as much as 13% faster.
OpenGL :
Anti-Aliasing performance for Quake Engine games is improved by approximately 5%. Serious Sam shows a 14% improvement on the RADEON™ 9700 PRO and a remarkable 53% performance gain on the RADEON™ 9600 PRO.
Anisotropic Filtering performance for OpenGL games is also improved. The RADEON™ 9700 PRO gains 10% in Quake III. Jedi Knight II runs 11% faster on the RADEON™ 9600 PRO. Serious Sam framerates are up as much as 30% on the RADEON™ 9600 PRO.
Behobene Fehler in Games :
The display corruption noticed around the wheels in the game FI Racing Championship is now resolved
The health meter not being drawn in the game Bounty Hunter is now resolved
Texture corruption in the game Combat Flight Simulator 3 is now resolved
The binocular view not displaying properly in the game Project IGI2 is now resolved
Objects flickering in and out of view when playing Deadly Demo is now resolved
The display corruption noticed in Battlecruiser Millennium when placing the mouse cursor over the menu buttons is now resolved
The ground color not displaying correctly when playing the Jurassic Park demo is now resolved
The display corruption noticed when playing Heli Heroes is now resolved
The texture disappearing in the game AirStrike3D is now resolved
The General Protection Fault error appearing when playing Unreal 2; The Awakening is now resolved
The system not responding with playing the game SimCity 4 is now resolved
The system not responding when task switching between an OpenGL game and the desktop is now resolved
Full Screen Anti-Aliasing not being available when playing Anarchy Online is now resolved
The system failing to respond after pressing the
ESC key when playing Half-life Counter Strike is now resolved
Behoben wurde auch der lästige Bug das im ATI-Treibermenü der "TV-Button" für das TV-Out manchmal nicht verfügbar wurde sobald man ein Gerät am S-Video/Composite-Out anschliesst.("TV-Detection")