• Mitspieler gesucht? Du willst dich locker mit der Community austauschen? Schau gerne auf unserem ComputerBase Discord vorbei!

Crysis Crysis 2! wann kommt es? Wie wird es assehen?`...

DA muss ich dir recht geben die Umgebung bei Crysis fand ich auf Dauer auch irgendwie sehr einseitig.
 
Am Besten noch mit einem guten Schadensmodell, dann könnte das wirklich lustig werden mal so richtig in der Stadt rumzuspratzen.

Die Story kann man aber wohl wieder wie getrost vergessen.
 
Wie ich schonma sagte

Die Insel wurde von den Menschen aufgegeben
Aber nach einer Zeit kamen die Aliens auch ans Festland da sie ja nicht besiegt waren
 
Und wo ist Prophet bzw. was treibt der da ?

Wäre schön wenn man eine ausführliche Einführung in das Spiel bekommt, damit man den großen Sprung im Setting auch nachvollziehen kann.
 
Könnte mir vorstellen das die dort ihr Lager oä haben oder als es erste Alien Angriffe gab sie dort schnell hin sind, und was soll Prophet da schon wollen? Er will die Menschheit schützen vor den Viechern
 
Wird aber doch mit Sicherheit ein Hardware Fresser. Für die Konsolen a..auch, gut kein Dx11,keine wirklich sauberen texturen, keine schöne Ausleuchtung,kein Modden..... aaaber auch auf Konsolen ein Gutes Game... :D und wir brauchen ja demnach , wieder für die nächsten jahre wat zu benchen :evillol:

Es wird eh ein Hype drum gemacht... Magazinen sei dank ihr seit so toll. Deshalb sollte man es wohl auch mit nüchternen Augen betrachten.

Freu mich schon drauf den Kalten Viechern ein zuheizen :D.
 
Hoffentlich ist die Abwechslung etwas größer und nicht immer gegen Aliens .... das wär ganz schön langweilig.
 
Neue Infos:
Here is the important info from the article. I have highlighted the most important in bold.

- The demo was on an Xbox360, using a controller. No PC footage
- Part of Crysis 2 is being made by Crytek UK
- Set 3 years from the original in 2023
- Worlds other major cities (like London and Rio) have been destroyed
- Crysis 2 is not like other post apocalyptic movies/games. Will have it's own unique take
- Demo starts exiting a subway is downtown Manhattan isolated by rubble in a battle
- An alien frigate sweeps across the street, it's shot down by helicopters and it smashes through a skyscraper leaving a hole.

- The alien craft is intact and now everyone in the area is alert to be first on the scene to examine it, including you
- Previous objective was "Find a way to Nathan Gould's apartment"
- Cynet Systems Infantry are after you and the aliens
- Crytek realises the AI for the aliens in Crysis 1 was weak. "They just floated around the environment," Carmarillo admits and have changed that
- Tactical Mode creates a new HUD which gives you readouts and markers "telling you who you are looking at, how they died and what it'll take to kill them"
- Every discarded weapon can be analysed from a distance, also civilian bodies

- A whiteboard in the studio read "Eight hours average play time, 48 action bubbles, ten minutes each" which Edge thinks they didn't intend them to see
- The size of New York is comparable to the island in Crysis 1. They are more interested in detailed pockets than seeing the whole city. "It's constrained freedom"
- The combat has evolved
- Punches and pistol whips are more effective
- You can lean using the 360 controller
- Crysis 2 has a cover system, where you snap to objects and use lean to pop out and shoot in first person

- Another section of the white board lists enemy types: "Stalkers, Grunts, Shadows, Screamers, Spotters, Changelings and Heavy Ticks
- The sound design changes according to the suit mode you have enabled
- Tactical mode allows you to hear the finest sounds (gravel underneath your feet) and distant conversations from the enemy
- Strength makes your footprints thud like lead hitting the ground
- Suit modifiers include directional bullet trails and X-Ray vision and bullet deflection
- Weapon names: FELINE submachine gun, JACKAL auto-shotgun and HAMMER

- "this is no longer a game in which you have to find or create the fun, but one in which the fun finds you."
- They realise the mistake in showing too much of Crysis 1 before it was out and they wont be doing that again
- Now they know what is good about it because of people playing Crysis 1 they have designed it around that



Quotes

Zitat:
"Concept art shows darker, more stylised levels which should better exploit the new light and shadow systems of CryEngine 3, which we're told can add hundreds of lights without affecting performance. The trick, says Camarillo, is to use them cosmetically but also strategically, to guide the player subconsciously."

Zitat:
"Looking beyond Crysis 2, Yerli anticipates a renaissance for PC graphics after DX11 "A new 'general purpose approach' to graphics and parallelism in code design means new style and technique explorations that have previously been limited by discrete functions. More flexibility in programming graphics means more variety in solutions, and looks ultimately great."

Zitat:
"Crytek won't say how much vehicle interact will be in Crysis 2, but in the demo you can jump in the enemy SUV just like last time. Camarillo says he often strays from his script in demos for impromptu carmageddon."

Zitat:
"What can PC owners expect from a multiplatform Crysis? "They don't need to worry about how good it will look," assures Yerli. "Our goal is to surpass Crysis 1 which is still considered a benchmark for PC gaming."

Zitat:
[Talking about Direct X 10] "Charged with evangelising the platform at the time, Cevat Yerli is a little more open about it now: "DX10 was frankly a moderate success. it did improve some aspects, but we didn't really get as much out of it as we were hoping for since we'd maxed out DX9. There were a lot of reasons, though. One was a lack of time, for sure, and limited access to DX10 hardware, even for us, though we did get some of the first cards ever." "

Zitat:
"The message is clear: this is crysis with pretty much all the trim-mings, running at pre-alpha without slowdown, and todays consoles are coool with it. They can take it."



crysis2_pc_gamer_aprilt2jd.jpg

Crysis 2: The exclusive PC screens the consoles don't want you to see!
 
Zuletzt bearbeitet:
When it's done...

hoffentlich wirds nicht so ein hardwarefresser....hab aber irgendwo gelesen, dass das niveau ungefähr beim alten bleiben wird...
 
stimmt das sind die schlechtesten aber sonst sind die bilder wirklich hammer, unglaublich wie detailgetreu die gemacht sind^^

2 Videos zur CryEngine 3: Video 1 | Video 2
 
Zuletzt bearbeitet:
h5hqt6fs.jpg


wer hatn diesen quatsch verbrochen?
des is kein unterschied von PC zu Konsole, was man gut an der grafik erkennen sollte, da auf dem oberen bild die texturen am stein wesentlich besser sind, und das gras ist dichter... schaut einfach selbst

auf jedenfall, des isn bild von Cryengine 3 und Cryengine 2
jeweils links unten auf dem bild kann mans lesen, auch wenn nur schlecht
 
Zurück
Oben