[B][U]New Skins in the Store[/U][/B]
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[*]Commando Jarvan
[*]Dragon Slayer Jarvan
[*]Hextech Anivia
[*]Loch Ness Cho’Gath
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[B][U]PVP.net v1.30.17[/U][/B]
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[*]The Login Queue will now update your position more regularly
[*]The Login Queue will no longer lock the focus of the application
[*]You can now disable the Music at the main login page
[*]Clickable URLs can now be sent via player to player chat
[*]Updated the splash art for Twitch, Evelynn, Katarina, and Annie
[*]Fixed several bugs with the Login Queue
[*]Fixed a bug where your IP/RP balance would display incorrectly as 0
[*]Fixed a bug where Summoners would display as Level 1 before displaying their correct Level and Rating
[*]Fixed a bug where the display style for the Buddy List was overly dark
[*]Fixed a bug where the Recently Purchased section of the Profile was working incorrectly
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[B][U]League of Legends v1.0.0.112[/U][/B]
[B]Jarvan, the Exemplar of Demacia[/B]
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[*]Dragon Strike: Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a %. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
[*]Golden Aegis: Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
[*]Demacian Standard: Passively grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
[*]Cataclysm (Ultimate): Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.
[*]Martial Cadence (Passive): Jarvan IV exploits his target's opening, dealing % of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.
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[B]Anivia[/B]
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[*]Glacial Storm initial mana cost decreased to 75/125/175 from 100/150/200
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[B]Caitlyn[/B]
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[*]Ace in the Hole
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[*]Projectile speed increased to 3200 from 2200
[*]Range increased to 1600/1900/2200 from 1400/1800/2200
[*]Initial cast time leading up to the channeling time has been significantly decreased
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[B]Ezreal[/B]
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[*]Trueshot Barrage now scales with bonus attack damge at a 1.0 ratio
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[B]Garen[/B]
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[*]Decisive Strike
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[*]Movement speed boost increased to 3 seconds from 2
[*]Total duration available to proc the silence and hit reduced to 6 seconds from 7
[*]Bonus damage ratio increased to 150% from 120%
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[*]Judgment cooldown reduced to 14/13/12/11/10 from 15/14/13/12/11 seconds
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[B]Janna[/B]
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[*]Monsoon no longer slows enemies who re-enter the storm
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[B]Karma[/B]
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[*]Heavenly Wave base heal increased to 35/55/75/95/115/135 from 30/45/60/75/90/105
[*]Spirit Bond cooldown reduced to 15/14/13/12/11/10 from 20/18/16/14/12/10.
[*]Soul Shield strength increased by 10 at all ranks.
[*]Mantra cooldown reduced to 25 seconds from 30 seconds.
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[B]LeBlanc[/B]
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[*]Ethereal Chains ability power ratio increased to 0.5 from 0.4 for both damage components
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[B]Maokai[/B]
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[*]Twisted Advance levelup tooltip now correctly displays the increase in mana cost
[*]Fixed a bug where Maokai's death animation would not play if he is slain during Twisted Advance
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[B]Mordekaiser[/B]
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[*]Mace of Spades ability power ratio increased to 0.4 from 0.2
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[B]Singed[/B]
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[*]Fixed a bug that was causing Poison Trail to have a 1 second cooldown upon activation
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[B]Sivir[/B]
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[*]Fixed a bug with Boomerang Blade that was causing certain items to not show their bonus attack damage in the tooltip
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[B]Urgot[/B]
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[*]Fixed a bug with Acid Hunter that was causing missile lock to shoot further then intended
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[B]Veigar[/B]
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[*]Primordial Burst ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power
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[B]Zilean[/B]
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[*]Fixed a bug where the particle on Time Warp would not persist through the full duration of the movement speed modifier at later ranks
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[B]Items[/B]
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[*]Fixed a tooltip bug where Haunting Guise said it provided 180 Health and 20 Ability Power, when it actually provided 200 Health and 25 Ability Power
[*]Morello's Evil Tome cooldown reduction increased to 20% from 15%
[*]Sight and Vision Wards can now be stacked 5 per slot
[*]Tiamat
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[*]Attack damage increased to 50 from 42
[*]Mana regeneration per 5 seconds increased to 5 from 4
[*]Shop tooltip is now more descriptive, matching the inventory tooltip
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[*]Spirit Visage increased healing and regeneration effects reduced to 15% from 20%
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[B]Summoner Spells[/B]
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[*]Ghost duration decreased to 10 from 14
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[B]General[/B]
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[*]Death Timers have been reduced on Summoner's Rift to 12-50 seconds from 28-50 seconds
[*]Minions
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[*]Melee minion magic resist now increases 1.25 per 3 minutes (up from 0.5)
[*]Ranged minion armor now increases 1.25 per 3 minutes (up from 0.5)
[*]Cannon minion armor and magic resist now increase 3 per 3 minutes (up from 2)
[*]After 20 minutes, cannon minions now spawn every 2 waves (up from every 3 waves)
[*]Cannon minions and super minions now reduce turret damage by 65% (up from 50%)
[*]Fixed a tooltip bug "This unit receive..." with cannon minions and super minions
[*]Minions now deal about 50% more damage to turrets
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[*]Turrets
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[*]Turrets deal about 10% less base damage to champions
[*]Turrets now have 20% armor penetration
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[*]Fixed several typos in the Options Menu
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