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Vor und Nachteile bei einer Sapphire Radeon HD 6850
- Ersteller menzer45
- Erstellt am
I
Ion
Gast
Mal überlegen, du befindet dich auf einer Internetseite die sich u.a. mit PC´s und dessen Hardware beschäftigt und diese auch testet. Besteht da nicht die entfernteste Möglichkeit das es hier auch Artikel gibt, die beschreibt wie schnell aktuelle Grafikkarten sind?und gibt es eine internetseite wo man sehen kann wie gut die karte z.b gegen eine GTX460 ist
Tut mir Leid, aber wer so wenig Eigeninitiative an den Tag legt, dem helfe ich nicht
Zuletzt bearbeitet von einem Moderator:
GTX 460 und HD 6850 finden quasi auf dem gleichen niveau.
https://www.computerbase.de/artikel...seite-22#abschnitt_performancerating_mit_aaaf
die HD 6850 ist bei den meisten tests immer ein paar prozent schneller
https://www.computerbase.de/artikel...seite-22#abschnitt_performancerating_mit_aaaf
die HD 6850 ist bei den meisten tests immer ein paar prozent schneller
P
Peiper
Gast
Hier gibt es so was als Direktvergleich
http://ht4u.net/reviews/2011/perfor...karten_quartal_1_2011/index20.php?dummy=&prod
http://ht4u.net/reviews/2011/perfor...karten_quartal_1_2011/index20.php?dummy=&prod
Zuletzt bearbeitet:
Saarboy72
Lieutenant
- Registriert
- Okt. 2007
- Beiträge
- 545
Hir der direkte verglreich
Auswahl der Produkte
Auflösung: 1280x1024 1680x1050 1920x1200 2560x1440
AA: 0x 4x 8x
AF: 0x 16x 4x
NVIDIA GeForce GTX 460 1024 MB VS AMD Radeon HD 6850
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [0xAA/0xAF] 28,0 29,9 (+6,7%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [4xAA/16xAF] 24,3 27,1 (+11,6%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [0xAA/0xAF] 23,5 25,4 (+8,0%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [4xAA/16xAF] 19,7 22,9 (+16,0%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [0xAA/0xAF] 15,7 17,8 (+13,9%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [4xAA/16xAF] 12,4 15,9 (+28,3%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [0xAA/0xAF] 93,8 75,9 (-19,1%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [4xAA/16xAF] 79,5 61,3 (-22,9%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [8xAA/16xAF] 69,3 49,9 (-28,0%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [0xAA/0xAF] 81,1 67,6 (-16,7%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [4xAA/16xAF] 67,9 52,7 (-22,4%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [8xAA/16xAF] 58,4 42,4 (-27,4%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [0xAA/0xAF] 59,3 51,0 (-14,1%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [4xAA/16xAF] 49,1 39,0 (-20,5%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [8xAA/16xAF] 41,2 30,3 (-26,5%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [0xAA/0xAF] 50,6 69,5 (+37,3%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [4xAA/16xAF] 42,3 49,9 (+18,0%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [0xAA/0xAF] 40,7 55,6 (+36,4%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [4xAA/16xAF] 33,2 39,9 (+19,9%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [0xAA/0xAF] 29,2 39,5 (+35,3%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [4xAA/16xAF] 23,3 28,1 (+20,6%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [0xAA/0xAF] 46,3 51,3 (+10,8%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [4xAA/16xAF] 45,3 42,5 (-6,2%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [8xAA/16xAF] 41,4 35,8 (-13,5%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [0xAA/0xAF] 39,1 44,4 (+13,5%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [4xAA/16xAF] 37,7 36,0 (-4,6%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [8xAA/16xAF] 34,2 30,4 (-11,3%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [0xAA/0xAF] 27,8 32,8 (+18,2%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [4xAA/16xAF] 26,3 26,0 (-1,1%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [8xAA/16xAF] 23,6 21,8 (-7,5%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [0xAA/0xAF] 106,1 129,5 (+22,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [4xAA/16xAF] 93,5 102,9 (+10,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [8xAA/16xAF] 85,1 96,5 (+13,4%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [0xAA/0xAF] 90,5 115,9 (+28,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [4xAA/16xAF] 80,1 86,9 (+8,5%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [8xAA/16xAF] 71,8 82,4 (+14,8%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [0xAA/0xAF] 65,0 84,3 (+29,7%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [4xAA/16xAF] 56,5 62,6 (+10,8%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [8xAA/16xAF] 51,7 59,5 (+15,1%)
Aliens vs. Predator 2010
1680 x 1050 [0xAA/0xAF] 43,5 47,8 (+9,9%)
Aliens vs. Predator 2010
1680 x 1050 [4xAA/16xAF] 28,4 28,6 (+0,7%)
Aliens vs. Predator 2010
1920 x 1200 [0xAA/0xAF] 34,9 38,5 (+10,3%)
Aliens vs. Predator 2010
1920 x 1200 [4xAA/16xAF] 22,9 23,4 (+2,2%)
Aliens vs. Predator 2010
2560 x 1440 [0xAA/0xAF] 23,8 26,4 (+10,9%)
Aliens vs. Predator 2010
2560 x 1440 [4xAA/16xAF] 15,6 16,2 (+3,8%)
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [0xAA/0xAF] 101,2 -
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [4xAA/16xAF] 84,7 -
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [8xAA/16xAF] 78,4 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [0xAA/0xAF] 88,6 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [4xAA/16xAF] 75,5 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [8xAA/16xAF] 69,3 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [0xAA/0xAF] 66,9 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [4xAA/16xAF] 57,7 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [8xAA/16xAF] 53,7 -
Formel 1 2010 - DirectX 11
1680 x 1050 [0xAA/0xAF] 50,4 58,7 (+16,5%)
Formel 1 2010 - DirectX 11
1680 x 1050 [4xAA/16xAF] 44,5 54,6 (+22,6%)
Formel 1 2010 - DirectX 11
1680 x 1050 [8xAA/16xAF] 41,0 53,3 (+30,2%)
Formel 1 2010 - DirectX 11
1920 x 1200 [0xAA/0xAF] 42,7 50,9 (+19,2%)
Formel 1 2010 - DirectX 11
1920 x 1200 [4xAA/16xAF] 38,1 48,0 (+26,1%)
Formel 1 2010 - DirectX 11
1920 x 1200 [8xAA/16xAF] 35,4 46,9 (+32,4%)
Formel 1 2010 - DirectX 11
2560 x 1440 [0xAA/0xAF] 30,3 37,9 (+25,0%)
Formel 1 2010 - DirectX 11
2560 x 1440 [4xAA/16xAF] 27,4 35,5 (+29,4%)
Formel 1 2010 - DirectX 11
2560 x 1440 [8xAA/16xAF] 25,9 34,6 (+33,7%)
Call of Juarez - Bound in Blood (Savegame)
1680 x 1050 [0xAA/16xAF] 127,7 123,2 (-3,5%)
Call of Juarez - Bound in Blood (Savegame)
1920 x 1200 [0xAA/16xAF] 100,9 103,2 (+2,3%)
Call of Juarez - Bound in Blood (Savegame)
2560 x 1440 [0xAA/16xAF] 67,9 73,7 (+8,5%)
Stalker - Clear Sky - DirectX 10
1680 x 1050 [0xAA/0xAF] 37,4 50,0 (+34,0%)
Stalker - Clear Sky - DirectX 10
1680 x 1050 [4xAA/16xAF] 22,7 25,6 (+12,6%)
Stalker - Clear Sky - DirectX 10
1920 x 1200 [0xAA/0xAF] 32,0 43,9 (+37,1%)
Stalker - Clear Sky - DirectX 10
1920 x 1200 [4xAA/16xAF] 18,9 21,3 (+12,8%)
Stalker - Clear Sky - DirectX 10
2560 x 1440 [0xAA/0xAF] 23,5 33,8 (+43,8%)
Stalker - Clear Sky - DirectX 10
2560 x 1440 [4xAA/16xAF] 13,0 14,8 (+13,7%)
Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [0xAA/0xAF] 59,3 65,6 (+10,6%)
Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [4xAA/16xAF] 35,6 35,3 (-0,9%)
Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [0xAA/0xAF] 49,3 53,8 (+9,2%)
Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [4xAA/16xAF] 28,7 28,5 (-0,7%)
Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [0xAA/0xAF] 33,4 37,5 (+12,2%)
Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [4xAA/16xAF] 18,2 17,7 (-2,8%)
World in Conflict - Soviet Assault
1680 x 1050 [0xAA/0xAF] 73,0 74,0 (+1,4%)
World in Conflict - Soviet Assault
1680 x 1050 [4xAA/16xAF] 50,0 43,0 (-14,0%)
World in Conflict - Soviet Assault
1920 x 1200 [0xAA/0xAF] 66,0 67,0 (+1,5%)
World in Conflict - Soviet Assault
1920 x 1200 [4xAA/16xAF] 43,0 37,0 (-14,0%)
World in Conflict - Soviet Assault
2560 x 1440 [0xAA/0xAF] 49,0 52,0 (+6,1%)
World in Conflict - Soviet Assault
2560 x 1440 [4xAA/16xAF] 31,0 28,0 (-9,7%)
Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [0xAA/4xAF] 21,6 23,4 (+8,6%)
Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [4xAA/16xAF] 16,7 18,3 (+9,6%)
Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [0xAA/4xAF] 17,5 19,0 (+8,5%)
Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [4xAA/16xAF] 13,2 15,0 (+13,4%)
Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [0xAA/4xAF] 11,7 12,8 (+9,2%)
Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [4xAA/16xAF] 9,0 9,7 (+7,8%)
Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [0xAA/0xAF] 70,3 70,8 (+0,7%)
Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [4xAA/16xAF] 48,0 49,8 (+3,9%)
Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [0xAA/0xAF] 58,2 59,9 (+2,8%)
Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [4xAA/16xAF] 38,3 41,8 (+9,1%)
Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [0xAA/0xAF] 41,1 45,3 (+10,3%)
Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [4xAA/16xAF] 26,0 28,5 (+9,3%)
Bild: Grafikkarten-Vergleich: 38 Grafikkarten von AMD und NVIDIA im Performance-Ranking
Auswahl der Produkte
Auflösung: 1280x1024 1680x1050 1920x1200 2560x1440
AA: 0x 4x 8x
AF: 0x 16x 4x
NVIDIA GeForce GTX 460 1024 MB VS AMD Radeon HD 6850
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [0xAA/0xAF] 28,0 29,9 (+6,7%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [4xAA/16xAF] 24,3 27,1 (+11,6%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [0xAA/0xAF] 23,5 25,4 (+8,0%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [4xAA/16xAF] 19,7 22,9 (+16,0%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [0xAA/0xAF] 15,7 17,8 (+13,9%)
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [4xAA/16xAF] 12,4 15,9 (+28,3%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [0xAA/0xAF] 93,8 75,9 (-19,1%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [4xAA/16xAF] 79,5 61,3 (-22,9%)
Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [8xAA/16xAF] 69,3 49,9 (-28,0%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [0xAA/0xAF] 81,1 67,6 (-16,7%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [4xAA/16xAF] 67,9 52,7 (-22,4%)
Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [8xAA/16xAF] 58,4 42,4 (-27,4%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [0xAA/0xAF] 59,3 51,0 (-14,1%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [4xAA/16xAF] 49,1 39,0 (-20,5%)
Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [8xAA/16xAF] 41,2 30,3 (-26,5%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [0xAA/0xAF] 50,6 69,5 (+37,3%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [4xAA/16xAF] 42,3 49,9 (+18,0%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [0xAA/0xAF] 40,7 55,6 (+36,4%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [4xAA/16xAF] 33,2 39,9 (+19,9%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [0xAA/0xAF] 29,2 39,5 (+35,3%)
The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [4xAA/16xAF] 23,3 28,1 (+20,6%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [0xAA/0xAF] 46,3 51,3 (+10,8%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [4xAA/16xAF] 45,3 42,5 (-6,2%)
Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [8xAA/16xAF] 41,4 35,8 (-13,5%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [0xAA/0xAF] 39,1 44,4 (+13,5%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [4xAA/16xAF] 37,7 36,0 (-4,6%)
Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [8xAA/16xAF] 34,2 30,4 (-11,3%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [0xAA/0xAF] 27,8 32,8 (+18,2%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [4xAA/16xAF] 26,3 26,0 (-1,1%)
Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [8xAA/16xAF] 23,6 21,8 (-7,5%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [0xAA/0xAF] 106,1 129,5 (+22,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [4xAA/16xAF] 93,5 102,9 (+10,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [8xAA/16xAF] 85,1 96,5 (+13,4%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [0xAA/0xAF] 90,5 115,9 (+28,1%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [4xAA/16xAF] 80,1 86,9 (+8,5%)
Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [8xAA/16xAF] 71,8 82,4 (+14,8%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [0xAA/0xAF] 65,0 84,3 (+29,7%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [4xAA/16xAF] 56,5 62,6 (+10,8%)
Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [8xAA/16xAF] 51,7 59,5 (+15,1%)
Aliens vs. Predator 2010
1680 x 1050 [0xAA/0xAF] 43,5 47,8 (+9,9%)
Aliens vs. Predator 2010
1680 x 1050 [4xAA/16xAF] 28,4 28,6 (+0,7%)
Aliens vs. Predator 2010
1920 x 1200 [0xAA/0xAF] 34,9 38,5 (+10,3%)
Aliens vs. Predator 2010
1920 x 1200 [4xAA/16xAF] 22,9 23,4 (+2,2%)
Aliens vs. Predator 2010
2560 x 1440 [0xAA/0xAF] 23,8 26,4 (+10,9%)
Aliens vs. Predator 2010
2560 x 1440 [4xAA/16xAF] 15,6 16,2 (+3,8%)
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [0xAA/0xAF] 101,2 -
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [4xAA/16xAF] 84,7 -
Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [8xAA/16xAF] 78,4 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [0xAA/0xAF] 88,6 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [4xAA/16xAF] 75,5 -
Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [8xAA/16xAF] 69,3 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [0xAA/0xAF] 66,9 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [4xAA/16xAF] 57,7 -
Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [8xAA/16xAF] 53,7 -
Formel 1 2010 - DirectX 11
1680 x 1050 [0xAA/0xAF] 50,4 58,7 (+16,5%)
Formel 1 2010 - DirectX 11
1680 x 1050 [4xAA/16xAF] 44,5 54,6 (+22,6%)
Formel 1 2010 - DirectX 11
1680 x 1050 [8xAA/16xAF] 41,0 53,3 (+30,2%)
Formel 1 2010 - DirectX 11
1920 x 1200 [0xAA/0xAF] 42,7 50,9 (+19,2%)
Formel 1 2010 - DirectX 11
1920 x 1200 [4xAA/16xAF] 38,1 48,0 (+26,1%)
Formel 1 2010 - DirectX 11
1920 x 1200 [8xAA/16xAF] 35,4 46,9 (+32,4%)
Formel 1 2010 - DirectX 11
2560 x 1440 [0xAA/0xAF] 30,3 37,9 (+25,0%)
Formel 1 2010 - DirectX 11
2560 x 1440 [4xAA/16xAF] 27,4 35,5 (+29,4%)
Formel 1 2010 - DirectX 11
2560 x 1440 [8xAA/16xAF] 25,9 34,6 (+33,7%)
Call of Juarez - Bound in Blood (Savegame)
1680 x 1050 [0xAA/16xAF] 127,7 123,2 (-3,5%)
Call of Juarez - Bound in Blood (Savegame)
1920 x 1200 [0xAA/16xAF] 100,9 103,2 (+2,3%)
Call of Juarez - Bound in Blood (Savegame)
2560 x 1440 [0xAA/16xAF] 67,9 73,7 (+8,5%)
Stalker - Clear Sky - DirectX 10
1680 x 1050 [0xAA/0xAF] 37,4 50,0 (+34,0%)
Stalker - Clear Sky - DirectX 10
1680 x 1050 [4xAA/16xAF] 22,7 25,6 (+12,6%)
Stalker - Clear Sky - DirectX 10
1920 x 1200 [0xAA/0xAF] 32,0 43,9 (+37,1%)
Stalker - Clear Sky - DirectX 10
1920 x 1200 [4xAA/16xAF] 18,9 21,3 (+12,8%)
Stalker - Clear Sky - DirectX 10
2560 x 1440 [0xAA/0xAF] 23,5 33,8 (+43,8%)
Stalker - Clear Sky - DirectX 10
2560 x 1440 [4xAA/16xAF] 13,0 14,8 (+13,7%)
Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [0xAA/0xAF] 59,3 65,6 (+10,6%)
Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [4xAA/16xAF] 35,6 35,3 (-0,9%)
Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [0xAA/0xAF] 49,3 53,8 (+9,2%)
Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [4xAA/16xAF] 28,7 28,5 (-0,7%)
Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [0xAA/0xAF] 33,4 37,5 (+12,2%)
Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [4xAA/16xAF] 18,2 17,7 (-2,8%)
World in Conflict - Soviet Assault
1680 x 1050 [0xAA/0xAF] 73,0 74,0 (+1,4%)
World in Conflict - Soviet Assault
1680 x 1050 [4xAA/16xAF] 50,0 43,0 (-14,0%)
World in Conflict - Soviet Assault
1920 x 1200 [0xAA/0xAF] 66,0 67,0 (+1,5%)
World in Conflict - Soviet Assault
1920 x 1200 [4xAA/16xAF] 43,0 37,0 (-14,0%)
World in Conflict - Soviet Assault
2560 x 1440 [0xAA/0xAF] 49,0 52,0 (+6,1%)
World in Conflict - Soviet Assault
2560 x 1440 [4xAA/16xAF] 31,0 28,0 (-9,7%)
Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [0xAA/4xAF] 21,6 23,4 (+8,6%)
Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [4xAA/16xAF] 16,7 18,3 (+9,6%)
Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [0xAA/4xAF] 17,5 19,0 (+8,5%)
Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [4xAA/16xAF] 13,2 15,0 (+13,4%)
Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [0xAA/4xAF] 11,7 12,8 (+9,2%)
Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [4xAA/16xAF] 9,0 9,7 (+7,8%)
Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [0xAA/0xAF] 70,3 70,8 (+0,7%)
Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [4xAA/16xAF] 48,0 49,8 (+3,9%)
Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [0xAA/0xAF] 58,2 59,9 (+2,8%)
Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [4xAA/16xAF] 38,3 41,8 (+9,1%)
Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [0xAA/0xAF] 41,1 45,3 (+10,3%)
Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [4xAA/16xAF] 26,0 28,5 (+9,3%)
Bild: Grafikkarten-Vergleich: 38 Grafikkarten von AMD und NVIDIA im Performance-Ranking
Zuletzt bearbeitet:
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