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The Division Community Talk - The Division 2

Deathangel008 schrieb:
nach jedem levelup erstmal in das entsprechende menü um dann einen wert um 0,2 oder 0,4% zu verbessern... da wird man doch wahnsinnig:D
Die Aussage ergibt für mich überhaupt keinen Sinn, selbst wenn man erst bei SHD Lvl 500 die Punkte erhöhen würde, dann muss man ja trotzdem immer jeden Punkt einzeln erhöhen, und das dann z. B. 100 mal in Folge was ich wesentlich schlimmer finden würde.^^

Und um ins "Menü" zu kommen brauch ich eine Sekunde, Taste I drücken, rechts unten anklicken, fertig, keine Ahnung was da das Problem daran sein soll, das ganze dauert bei mir insgesamt keine 5 Sekunden.^^
 
@Gravlens:
mir war es zu blöd nach jedem levelup einen einzelnen wert minimalst zu verbessern. kann natürlich jeder so handhaben wie er will.


Tharamur schrieb:
1x Overlords (Knie)
Deathangel008 schrieb:
da bringt Overlord mit +10% rifle damage bei einem teil doch nichts.
nochmal dazu: war hier Fox´s Prayer (Gebet des Fuches) gemeint?
 
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The Division 2 - Maintenance - March 19, 2024 - TU20.2​

Massive

Weekly Maintenance​

We'll be taking #TheDivision2 servers down for scheduled maintenance on Tuesday, March 19, at
  • 9:30 AM CET,
  • 4:30 AM ET,
  • 1:30 AM PT.
» Worldtime
Estimated downtime is 3 hours.

» Source

TU20.2 PATCH NOTES​

MANHUNT​

  • Fixed the issue with the progression meter for the Prime Target displaying incorrect percentage on the Map after playing in co-op.
  • Fixed the issue that was causing the Manhunt percentage to not update accurately when accessing the map.
  • Added missing VOs reaction lines for story characters in Castle Settlement.
  • Fixed the issue with the Year 4 Season 11 Climax Mission that allowed the fences to be jumped preventing the objective from updating.

TINKERING​

  • Fixed the issue that hindered the Optimization of the first attribute "Incoming Repairs" of the Catharsis Exotic Mask.
  • Fixed the issue that hindered the Optimization of the second Core Attribute "Damage to Armor" of the Capacitor Exotic Assault Rifle.
  • Fixed the issue that hindered the Optimization of the Attribute of Exotic weapons if it’s a weapon type-specific Core Attribute.
  • Exotic items can now be optimized to maximum values by default, without the need to extract Attributes beforehand.
  • Fixed the issue where the progress bar would incorrectly display the arrow for a lower value when Optimizing exotics if the player had extracted the Attribute in the library with a lower value than the maximum.
  • Added missing localization for various elements in the Tinkering menu.
  • Added missing audio feedback when pressing "M" for Tinkering.
  • Fixed the issue with the menu crashing when two items of the same type are equipped and the Tinkering tab is opened in the Tinkering Station.

DESCENT​

  • Fixed the issue with the Strained Talent appearing twice in the Wrath Talent pool.
  • To prevent the Vindicator Exotic Rifle purchased from the NSA Store from retaining the same Attributes and values as those initially displayed, its stats will now be rerolled in the store every 24 hours.
  • Fixed the issue with the Black Friday Named LMG blueprint not dropping from Reconstructed Caches.
  • Fixed the issue that resulted in not receiving any collectibles upon completing the weekly project.

PROJECTS​

  • Fixed the issue that allowed the “Complete any Stronghold Mission on Hard or higher difficulty” objective in the Weekly DC Project to be completed by undertaking any mission on Hard difficulty.

VANITY​

  • Resolved the issue of receiving a placeholder Backpack trophy instead of the "Hotdog" trophy when opening the Backpack trophy case at the National Bond Armory.
  • Added a new feature enabling in-game characters with longer hair to visibly retain their hairstyles while wearing bandanas, hats, or helmets.
  • Fixed multiple clipping issues for the Sewer Rat Uniform gloves and backpack.
  • Fixed multiple clipping issues for the Daggers shirt.
  • Fixed multiple clipping issues for the Handle boots.
  • Fixed multiple clipping issues for the Leopard Love boots.
  • Fixed multiple clipping issues for the Red Panda shirt.
  • Fixed multiple clipping issues for the The Rig Eyewear.

UI​

  • Various store updates.
  • Resolved the issue of missing thumbnails when confirming a purchase for any Hats, Glasses, Scarves, Masks, or Shoes from the store.
  • Removed the Arm Patches category from the Crafting Station until next time.
  • Updated icons for Global Events.
  • Updated the description of the Polyethylene Plating Talent from the Aegis Backpack to show the correct values.
  • Updated the description of the Behind You Talent to clearly indicate that it does not work against other players.

GEAR, WEAPONS AND TALENTS​

  • Fixed the issue with the Thunderstrike Talent missing from the Talent Library.
  • Reverted Doctor Home Exotic Rifle changes; It now grants Armor Kit on kill instead of headshot.
  • Fixed the issue with the Collector Exotic Chest blueprint not being purchasable at Inaya's after obtaining it from either Exotic Caches or the loot pool.
  • Fixed the issue with the Iron Lung Exotic LMG blueprint not being purchasable at Inaya's after obtaining it from either Exotic Caches or the loot pool.
  • Fixed the issue with the Focus Talent not working as intended when using Vindicator Exotic Rifle.
  • Fixed the issue where the Pummel Talent would remain in either enabled or disabled state after equipping or switching to another weapon with the same Talent.

COUNTDOWN​

  • Fixed the issue with the Countdown Requisitions Station unlocking after completing the tutorial.

PVP​

  • Updated the Aegis Gear Set 4-pieces Talent description for PvP.
  • Updated the Mosquito Exotic Pistol’s Talent description for PvP.

GLOBAL EVENTS​

  • Fixed the issue with the Challenges Tracking UI missing for all Global Events.

OTHER​

  • Fixed the issue with empty screens and infinite loadings when trying to load any character on consoles.
  • Fixed the issue with the missing texture on handguns during the Pentagon safehouse cutscene.
  • Fixed the issue that caused the Maniac blueprint to be obtained upon deconstructing any Skill Mod.
  • Fixed the issue where the elite force of Black Tusk faction that spawn from helicopters in Legendary Strongholds were not registered as Black Tusk.
  • Fixed the issue that that prohibited changing Loadouts at the Shooting Range.
  • Updated the in-game text descriptions.
  • Fixed the issue that prevented the players from reaching the final stage in the Federal Emergency Bunker Mission if they skipped interacting with the ladder.
  • Fixed the issue that caused random Open World Rogue Encounters spawn with Story difficulty stats.
  • Fixed the issue with the green quality Conflict cache incorrectly showing up in the Inventory after being bought from Danny Weaver.
  • Fixed the issue with Danny Weaver’s shop restocking twice a week.
  • Fixed the issue with the menu crashing when selecting multiple items in the Inventory using the Shift key.

» Source
 
Falls sich wer fragt was Sie diesmal kaputt gemacht haben.
Bei einigen Waffen haben sich wohl die Talente geändert, habs bisher nur auf reddit gelesen, mus selbst noch nachschauen ob bei mir was ist. Und die Resources Seite im Inventar ist nicht mehr zu sehen.
 
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JonnyGranada schrieb:
Bei einigen Waffen haben sich wohl die Talente geändert
Kann ich bestätigen. Bei meiner MK16 hatte ich Ranger drauf. Jetzt ist Todeskandidaten drauf. hab auch bei anderen Waffen, die im Inventar liegen, teils andere Talente drauf. Resourcen-Seite wird mir auch nicht mehr angezeigt. Wenn sie wenigstens mal so einen bug einbauen würden, dass alle Stats auf Rüssi und Waffen auf max sind. :D Ich gehe mal davon aus, dass da nichts weiter passiert und Ubi sagt:"Pech gehabt." ?!
 
In der Vergangenheit gab es bei sowas dann mal compensations Kisten mit material und exo Komponenten. Wie es dieses mal läuft kann keiner sagen.

Bei mir hat sich anscheinent nichts geändert, zumindest ist mir bis jetzt nichts aufgefallen. 1 SMG könnte betroffen sein, aber ich bin mir da nicht sicher ob da ein anderes Talent drauf war oder nicht.

Mal ne andere Sache, heute war ja das tägliche Projekt die beiden Coney Island Missionen. Bei dem Projekt fehlte mir bisher immer ein Cleaner Boss am ende, so das ich nach NY musste um das Projekt abzuschließen.

Dann sagt mir heute einer aus der MM Gruppe das es einen Secret Boss gibt. Kannte ich bisher noch nicht, dann ergibt das Projekt auch sinn.

Hier ne Anleitung zum spawnen von dem Boss, die ich grad mal gefunden habe.

Wer von euch wusste das?
 
bei den waffen im inventar ist alles so wie es vorher war, bei denen in der truhe glaube ich auch.


den secret boss kannte ich nicht. bis zum nächsten mal habe ich es wahrscheinlich auch wieder vergessen.
 
Dann lasse ich mich mal überraschen, ob es diesmal etwas gibt. Wenn nicht, ist es halt so. Das Wetter ist gerade eh zu gut, um nur vor dem PC zu sitzen. Da mir TD2 gerade aber wieder Spaß macht, hoffe ich einfach mal auf einen Wetterumschwung. :p
 

The Division 2 - Maintenance - March 26, 2024​

Massive

Weekly Maintenance​

The Division 2 maintenance alert!
Tuesday, March 26 9:30 AM CET, 4:30 AM ET, 1:30 AM PT
» Worldtime
Estimated downtime is 3 hours.

» Source

Patch Notes​

The fixes will focus on addressing Talents re-roll, the resources menu tab disappearance, and stability improvements to resolve the recent crashes.

» Source

Sie wollen heute also die Waffen Talent Bugs beheben, was soll dabei schon schief gehen. :stacheln:
 
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The Division 2 - Maintenance - April 9, 2024 - TU20.3​

Massive

Weekly Maintenance​

The Division 2 maintenance alert!
Tuesday, April 9
  • 9:30 AM CEST,
  • 3:30 AM EDT,
  • 12:30 AM PDT
» Worldtime
Estimated downtime is 3 hours.

» Source

TU20.3 PATCH NOTES​

MANHUNT​

  • Fixed the issue with The Lost Ellis Memos collectibles not dropping from named NPCs during the Faye Lau climax mission.
  • Fixed the issue where progress would remain stuck at "Friendly takeover in progress" during any control point takeover in NY/DC, as a result of nearby side missions.

DESCENT​

  • Fixed the issue with the Nemesis arm patch not being rewarded upon defeating the Nemesis at loop 8.
  • Fixed the issue where an Agent was able to enter the Descent game mode by interacting with the loot crate while positioned in front of the door.

GLOBAL EVENTS​

  • Fixed the issue with the Black Tusk challenges not including legendary elite force of Black Tusk faction in every Global Event.

GEAR, WEAPONS AND TALENTS​

  • Fixed the issue with the Mantis Exotic Rifle not displaying additional information when using the scoped view.

UI​

  • Fixed the issue with The Aegis Wires material amounts not being consistent across all characters on the same account.
  • Fixed the issue with The Palisade Steelworks materials amount not being consistent across all characters on the same account.
  • Fixed the issue where players were unable to scroll down on the Vindicator Exotic Rifle description in the NSA station.

VANITY​

  • Fixed the issue where players were unable to modify any mask while using the Aegis Backpack as a cosmetic for any backpack.
  • Fixed multiple clipping issues with Theo Parnell Mask.
  • Fixed multiple clipping issues with The Skully Shirt.
  • Fixed multiple clipping issues with The Skully Boots.
  • Fixed multiple clipping issues with The Scrim Master Backpack.
  • Fixed multiple clipping issues with The Scrim Master Gloves.
  • Fixed multiple clipping issues with The Handle Pants.
  • Fixed multiple clipping issues with The Crescent Gloves.
  • Fixed multiple clipping issues with The Rig Hoodie.

OTHER​

  • Fixed the issue with normal Turrets firing through the walls in Tidal Basin.
  • Fixed the issue with players being able to earn 90K XP per briefing mission reset while all global directives and target double XP event were active.
  • Fixed the issue with The Tombs mission not being available for completion after encountering Rogue Agents in the Infirmary
  • Fixed multiple animation issues.
  • Stability improvements.

» Source
 
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