Playing games on the handheld was a bit of a mixed bag in a very short period of hands-on play. The Ryzen Embedded V1605B struggled to hit 30 frames per second while fighting a dragon in Monster Hunter World. It hovered around 17 frames per second, and the game stuttered. Because we were just handed demos units with the games on them, we didn’t get to dig into the settings.
It did better on the 2016 version of Doom, staying just over 30 fps, but while there was some combat, it wasn’t the most intense part of the game. Where the Smach showed more might was the lighter, eSports-focused title, Rocket League, in which the game was generally playing around 50 fps. Hopefully, if we bumped the settings down, we’d hit 60 fps consistently.