Auszüge aus dem QA Discord
Author:
<@539931016719237131>
Question:
Is there a roadmap planned for this quarter? If yes, what can we expect to see in it?
Answered by:
@Mol1t
Answer:
Yes, we are preparing the dev update, it is WIP, should be ready soon, no spoilers
Author:
<@1107991816311144469>
Question:
Are you planning to add new locations to the game and bring back those that were cut, like one of the districts in Pripyat from the "Come to Me" trailer?
Answered by:
@Mol1t
Answer:
It is possible that we will have new explorable locations in game at some point, but can't share more details atm
Answer Provided
Author:
<@622346367217434635>
Question:
Greetings from USA,Loving the game changes being made.What are the chances of portable radio being added into the game, like maybe Richter gives you one or leaves you his after talking to him on top of slag heap, maybe in the future?Maybe also having quest-givers in the hubs generate quests that go to other regions too instead of being locked to the region its in to help fill out some of the zones that aren't covered by main or side questlines? Maybe also allowing warlock to give the player quests again after you save Zalissiya. The world is amazing and its a shame that a few regions feel a bit underutilized.Respawning Stashes would be great too for revisiting places, maybe allowing stash locations from kills and PDAs, quests or maybe on a timer refilling stashes that have already been looted by the player in the past? Having at least 1 somewhat valuable item be in there would be amazing.Excited for future improvements and additions.
Answered by:
@Mol1t
Answer:
Hey, thank you for your detailed feedback. We are still working on the future changes and exploring different options on how to enhance the immersion. Can't share any details yet
Author:
<@296955933735518209>
Question:
Any plan to implement a way to view overall gear statistics?Especially to know better how Artifacts and Consumables improves/decreases our Resistance stats since all of them are reflected in ambiguous text like "Weak", "Strong", "Maximum".Making the text into numbers or percentage would also be infinitely better imo, since I reckon that Weak for Radiation Resist doesn't have the same value for Weak for Physical Resist.
Answered by:
@Mol1t
Answer:
We were thinking about that but decided not to overcomplicate descriptions. You are correct that Weak stat for one attribute does not give the exact same numerical value as Weak stat for other attribute, but they are good for comparing relative power in the same attribute group.So, basically, we decided to make artifact management and evaluation easier for newer players, expecting hardcore stalkers to find out what works best for them anyways as they always do.Also, it keeps them a bit more mysterious, kind of.
Author:
@SurDno
Question:
Any estimates on next EE patch release?
Answered by:
@Mol1t
Answer:
Hey, not 100% sure atm, most likely close to the end of July