Dikus
Lieutenant
- Registriert
- Nov. 2010
- Beiträge
- 764
Hallo zusammen,
ich habe mir einen eigenen Crysis 2 Server gemietet:
Nun meine Frage:
Dieser erscheint in der Auswahlliste als nicht ranked server. Weiß jemand wie ich das hinbekomme, das er als Ranked Server erscheint ?
Ach ja Config File:
<levelRotation name="Custom"> <!-- name can be 'Custom' or one of the
inbuilt ones - 'TIA', 'TIA_A', 'IA', 'ASSAULT', 'CTF', 'CRASH',
'EXTRACTION', 'ONSLAUGHT' -->
<ServerInfo>
<Details name="Dikus Crysis2 GameServer"
motd="Welcome to Dikus GameServer" />
<Variant name="Custom"> <!-- Can be: 'Standard', 'BeginnersPlayground',
'Pro', 'Solo', 'Vanilla', 'Showdown', 'SpecialForces', 'SingleLife',
'FastRounds' or 'Custom' - If custom, need to define list of options as
shown below -->
<Option setting="g_maxHealthMultiplier 1.0" /> <!--Multiplyer
(default=1.0) -->
<Option setting="g_mpRegenerationRate 1" /> <!-- 0=slow, 1=normal,
2=fast (default=1) -->
<Option setting="g_friendlyfireratio 0.0" /> <!-- fraction of damage
dealt to friendlies - can go negative to deal damage back to the person
firing (default=0.0) -->
<Option setting="hud_radarTypeMP 1" /> <!-- 0=off, 1=normal, 2=always on
(default=1) -->
<Option setting="g_mpHeadshotsOnly 0" /> <!-- 0=off, 1=only headshots
(default=0) -->
<Option setting="g_allowCustomLoadouts 1" /> <!-- 0=no custom loadouts,
1=allow loadout (default=1) -->
<Option setting="g_allowSuitPerks 1" /> <!-- 0=no suit perks, 1=allow
suit perks (default=1) -->
<Option setting="g_allowTeamPerks 1" /> <!-- 0=no team perks, 1=allow
team perks (default=1) -->
<Option setting="hud_dogtagsEnable 1" /> <!-- 0=disable dogtags,
1=enable dogtags (default=1) -->
<Option setting="g_allowFatalityBonus 1" /> <!-- 0=disable fatality
bonus,1=allow fatality bonus (default=1) -->
<Option setting="g_autoAssignTeams 1" /> <!-- 0=allow users to pick
their team, 1=auto assign teams (default=1) -->
<Option setting="g_modevarivar_proHud 0" /> <!-- 0=use normal hud, 1=use
pro hud (default=0) -->
<Option setting="g_modevarivar_disableNanosuit 0" /> <!-- 0=use suit,
1=disable suit (default=0) -->
<Option setting="g_modevarivar_disableKillCam 0" /> <!-- 0=allow
killcam, 1=disable killcam (default=0) -->
<Option setting="g_modevarivar_disableSpectatorCam 0" /> <!-- 0=allow
spectator camera, 1=disable spectator camera (default=0) -->
<Option setting="g_allowExplosives 1" /> <!-- 0=disable
explosives,1=allow explosives (default=1) -->
<Option setting="g_forceWeapon -1" /> <!-- -1=allow all weapons,
otherwise this is the index of the weapon that all players will be given
(default=-1) -->
<Option setting="gl_time 45.0" /> <!-- Time spent in the lobby between
games (default=45.0) -->
<Option setting="g_gameRules_startTimerLength 15.0" /> <!-- Time from
first player loading to the game starting (default=15.0) -->
<Option setting="g_minplayerlimit 4" /> <!-- Number of required players
for a game to start (default=4) -->
</Variant>
</ServerInfo>
<level name="Wars/cw2_alien_vessel" gameRules="InstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="TeamInstantAction" />
<level name="Wars/cw2_church" gameRules="Extraction" />
<level name="Wars/cw2_city_hall" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_collided_buildings" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="TeamInstantAction" />
<level name="Wars/cw2_downtown" gameRules="Extraction" />
<level name="Wars/cw2_lighthouse" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_pier" gameRules="Assault" />
<level name="Wars/cw2_rooftop_gardens" gameRules="CrashSite" />
<level name="Wars/cw2_terminal" gameRules="InstantAction" />
<level name="Wars/cw2_cxp_liberty" gameRules="CaptureTheFlag" />
</levelRotation>
ich habe mir einen eigenen Crysis 2 Server gemietet:
Nun meine Frage:
Dieser erscheint in der Auswahlliste als nicht ranked server. Weiß jemand wie ich das hinbekomme, das er als Ranked Server erscheint ?
Ach ja Config File:
<levelRotation name="Custom"> <!-- name can be 'Custom' or one of the
inbuilt ones - 'TIA', 'TIA_A', 'IA', 'ASSAULT', 'CTF', 'CRASH',
'EXTRACTION', 'ONSLAUGHT' -->
<ServerInfo>
<Details name="Dikus Crysis2 GameServer"
motd="Welcome to Dikus GameServer" />
<Variant name="Custom"> <!-- Can be: 'Standard', 'BeginnersPlayground',
'Pro', 'Solo', 'Vanilla', 'Showdown', 'SpecialForces', 'SingleLife',
'FastRounds' or 'Custom' - If custom, need to define list of options as
shown below -->
<Option setting="g_maxHealthMultiplier 1.0" /> <!--Multiplyer
(default=1.0) -->
<Option setting="g_mpRegenerationRate 1" /> <!-- 0=slow, 1=normal,
2=fast (default=1) -->
<Option setting="g_friendlyfireratio 0.0" /> <!-- fraction of damage
dealt to friendlies - can go negative to deal damage back to the person
firing (default=0.0) -->
<Option setting="hud_radarTypeMP 1" /> <!-- 0=off, 1=normal, 2=always on
(default=1) -->
<Option setting="g_mpHeadshotsOnly 0" /> <!-- 0=off, 1=only headshots
(default=0) -->
<Option setting="g_allowCustomLoadouts 1" /> <!-- 0=no custom loadouts,
1=allow loadout (default=1) -->
<Option setting="g_allowSuitPerks 1" /> <!-- 0=no suit perks, 1=allow
suit perks (default=1) -->
<Option setting="g_allowTeamPerks 1" /> <!-- 0=no team perks, 1=allow
team perks (default=1) -->
<Option setting="hud_dogtagsEnable 1" /> <!-- 0=disable dogtags,
1=enable dogtags (default=1) -->
<Option setting="g_allowFatalityBonus 1" /> <!-- 0=disable fatality
bonus,1=allow fatality bonus (default=1) -->
<Option setting="g_autoAssignTeams 1" /> <!-- 0=allow users to pick
their team, 1=auto assign teams (default=1) -->
<Option setting="g_modevarivar_proHud 0" /> <!-- 0=use normal hud, 1=use
pro hud (default=0) -->
<Option setting="g_modevarivar_disableNanosuit 0" /> <!-- 0=use suit,
1=disable suit (default=0) -->
<Option setting="g_modevarivar_disableKillCam 0" /> <!-- 0=allow
killcam, 1=disable killcam (default=0) -->
<Option setting="g_modevarivar_disableSpectatorCam 0" /> <!-- 0=allow
spectator camera, 1=disable spectator camera (default=0) -->
<Option setting="g_allowExplosives 1" /> <!-- 0=disable
explosives,1=allow explosives (default=1) -->
<Option setting="g_forceWeapon -1" /> <!-- -1=allow all weapons,
otherwise this is the index of the weapon that all players will be given
(default=-1) -->
<Option setting="gl_time 45.0" /> <!-- Time spent in the lobby between
games (default=45.0) -->
<Option setting="g_gameRules_startTimerLength 15.0" /> <!-- Time from
first player loading to the game starting (default=15.0) -->
<Option setting="g_minplayerlimit 4" /> <!-- Number of required players
for a game to start (default=4) -->
</Variant>
</ServerInfo>
<level name="Wars/cw2_alien_vessel" gameRules="InstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="TeamInstantAction" />
<level name="Wars/cw2_church" gameRules="Extraction" />
<level name="Wars/cw2_city_hall" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_collided_buildings" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="TeamInstantAction" />
<level name="Wars/cw2_downtown" gameRules="Extraction" />
<level name="Wars/cw2_lighthouse" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_pier" gameRules="Assault" />
<level name="Wars/cw2_rooftop_gardens" gameRules="CrashSite" />
<level name="Wars/cw2_terminal" gameRules="InstantAction" />
<level name="Wars/cw2_cxp_liberty" gameRules="CaptureTheFlag" />
</levelRotation>