GI: You were one of the big cheerleaders for DX10 from the outset, and there are all these discussions on the Internet now saying there’s this new version of DX10 that’s going to make existing DX10 hardware obsolete.
Yerli: It’s bulls***. It’s a misunderstanding and miscommunication. DX10.1 does not make DX10 obsolete, and it doesn’t make the hardware obsolete. 10.1 is the improvement on the API. Because DX10 was a little loose with the guidelines, 10.1 makes absolutely no compromises anymore. Microsoft made the spec to support the hardware manufacturers back then because of development times and SDK, so people could start developing for Vista. If a game absolutely requires 10.1, which no game will do because it would be economically a ridiculous call - if you were to make a DX10 only game, it would be 10 only, not 10.1. Otherwise, you’d rule out a whole generation of DX10 hardware.