Q: The Agent:
"moma what are your sources saying about
* chris being in a huff over the failed citizencon, dictating even more now (obviously no one understood what he "really wanted")
* sandi off on another vacation
* ben/lando being completely ignored by roberts, sandi and p much every developer
* that 2.6 is in no state to be released, especially since:
* the main fps map is completely broken, because
* its too easy to go through walls
* which lands you under the map, where you can kill people with ease
* but they fixed that by adding death zones when you are out of bounds
* but now people die randomly just by running through the map
* so the map has been redone to new standards because
* chris wanted a leveling system, no one knows how it should be implemented
* chris wanted 128 players and that's impossible currently (try 24 and even thats a stretch)
* chris wanted vehicles
* chris wanted ground and air and ground air combat
* chris wanted to tie it into your SC character
* chris wanted it to be organic (no matchmaking or other kind of "easy" way to find players, too gamey)
* chris wanted a slow and methodical type shooter, but also wanted a fast ttk but slow respawns but a team game but where one person can decide the match (I mean really, wtf)
* chris wanted different classes that no one knows how to implement because he literally gave them a napkin of little drawings and ideas that no one can fucking understand
* chris wanted all this done before citcon
* chris told everyone about all this right before gamescom
* chris forgot all about it until after citcon
* chris got mad that no one was working on it, because everyone was busting ass trying to get that demo build out for sq42 and homestead
forgot to mention that the new map had to incorporate a space station and a planet and space somehow all in a single map thats not even tied to the main game"
Läuft ja ganz gut.
Freelancer Deja Vu, irgendwie....
und falls jemand quakt, warum eine SA Quelle: die hatte bisher mehr Substanz als alles von Mister NDA Dasun ;-)
und: Pre Alpha ist keine keine Lieferung, da sind wir uns wohl einig ?
und jetzt Bahn frei für die Etiketten Pessimist und Miesmacher, Troll etc.
"moma what are your sources saying about
* chris being in a huff over the failed citizencon, dictating even more now (obviously no one understood what he "really wanted")
* sandi off on another vacation
* ben/lando being completely ignored by roberts, sandi and p much every developer
* that 2.6 is in no state to be released, especially since:
* the main fps map is completely broken, because
* its too easy to go through walls
* which lands you under the map, where you can kill people with ease
* but they fixed that by adding death zones when you are out of bounds
* but now people die randomly just by running through the map
* so the map has been redone to new standards because
* chris wanted a leveling system, no one knows how it should be implemented
* chris wanted 128 players and that's impossible currently (try 24 and even thats a stretch)
* chris wanted vehicles
* chris wanted ground and air and ground air combat
* chris wanted to tie it into your SC character
* chris wanted it to be organic (no matchmaking or other kind of "easy" way to find players, too gamey)
* chris wanted a slow and methodical type shooter, but also wanted a fast ttk but slow respawns but a team game but where one person can decide the match (I mean really, wtf)
* chris wanted different classes that no one knows how to implement because he literally gave them a napkin of little drawings and ideas that no one can fucking understand
* chris wanted all this done before citcon
* chris told everyone about all this right before gamescom
* chris forgot all about it until after citcon
* chris got mad that no one was working on it, because everyone was busting ass trying to get that demo build out for sq42 and homestead
forgot to mention that the new map had to incorporate a space station and a planet and space somehow all in a single map thats not even tied to the main game"
Läuft ja ganz gut.
Freelancer Deja Vu, irgendwie....
und falls jemand quakt, warum eine SA Quelle: die hatte bisher mehr Substanz als alles von Mister NDA Dasun ;-)
Ergänzung ()
Eine minimale spielbare Version brauchen sie sowieso, um den Klagen und Prozessen aus dem Weg zu gehen. Man kann nicht fast 130 Millionen $ kassieren und immer noch Pre sales veranstalten ohne irgendwas zu liefern. Wobei, Chris Roberts hat ja schon mit Freelancer innerhalb eines Korsetts kein Ergebnis zu Stande bekommen, und jetzt gar keine Kontrolle mehr....sverebom schrieb:Warum reden wir noch über feature creep mittlerweile Jahre nachdem das letzte Stretch Goal hinzu gefügt wurde und sich CIG mit der Öffnung der Alpha von der Idee eines klassischen Release verabschiedet hat? Der Plan ist aufbauend auf den Technologien, die CIG mittlerweile verwirklicht hat, möglichst schnell eine "minimal viable version" des Spiels, also eine voll funktionsfähige, spielbare und polierte Version des Spiels fertigzustellen. Dieses Spiel wir natürlich längst nicht alle Stretch Goals und Ideen beinhalten, über die jemals gesprochen wurde, und es wird noch Jahre dauern, bis alle Stretch Goals verwirklicht wurden, aber das ist doch relativ egal, denn bis dahin werden wir schon längst ein gut spielbares Spiel spielen. Und wenn irgendwann alle Stretch Goals im Spiel sind, wird es schon wieder 50 neue Ideen geben, die nach und nach in das Spiel integriert werden.
und: Pre Alpha ist keine keine Lieferung, da sind wir uns wohl einig ?
und jetzt Bahn frei für die Etiketten Pessimist und Miesmacher, Troll etc.
Zuletzt bearbeitet: