Added new magic and rare weapon suffixes for ailments. Mods which provide Chance to cause Bleeding on Hit and Chance to Poison on Hit are local to the weapon.
of Ignition: grants Chance to Ignite.
of Freezing: grants Chance to Freeze.
of Shocking: grants Chance to Shock.
of Bleeding: grants Chance to cause Bleeding on Hit.
of Flaying: grants Chance to cause Bleeding on Hit.
of Hemorrhaging: grants Chance to cause Bleeding on Hit.
of Poisoning: grants Chance to Poison on Hit.
of Toxins: grants Chance to Poison on Hit.
of Death: grants Chance to Poison on Hit.
The following mods grant increased Burning Damage: of Burning, of Combusting, of Conflagrating.
The following mods grant increased Damage with Poison: of Poison, of Venom, of Virulence.
The following mods grant increased Damage with Bleeding: of Bloodletting, of Haemophilia, of Exsanguination.
The following mods grant increased Poison Duration: of Rot, of Putrefaction.
The following mods grant increased Bleeding Duration: of Torment, of Agony.