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Diablo III [Sammelthread Teil 7]

Jo das ist klar aber wie immer wird sich da nichts gewaltig ändern. Sie fixen ja nicht mal ihren Gem UP Slowdown.
 
Ja gut nicht alle, aber alles brauchbaren. 😉
 
Paar brauchbare eher :) Es gibt ja noch etliche die nicht verändert werden.
 
Ach was ist denn nur los, so jetzt noch mal von vorne.
Alle Gems die jetzt brauchbar sind, werden überarbeitet und der Damage boost wird Multiplikativ kalkuliert.
 
ka kann jederzeit kommen wohl in den nächsten Stunden in Europa die brauchen ja nun keine Wartung mehr.....


öh mal sehen Several changes have been made to improve server performance


Blizzard schießt den Vogel ab in paar STD auch in Europa

http://us.battle.net/d3/en/forum/topic/20743184451
 
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Ist schon krass,was die alles bringen. Das kann man wohl auch nur mit Gamern machen....

Das beste am Patch ist das:

Legendary potions can now be salvaged and will yield a Forgotten Soul :evillol:
 
für die die die Seite nicht aufrufen können:

GENERAL

Several new cosmetic items have been added for players to discover
Several changes have been made to improve server performance
Bug Fixes
Fixed an issue that prevented Massacre bonus experience from being calculated correctly


CLASSES

Barbarian
Active Skills
Hammer of the Ancients
Skill Rune - Birthright
Now heals for 3% of your maximum Life on Critical Hits
No longer has a chance to drop a Health Globe
Ignore Pain
Skill Rune - Mob Rule
Damage reduction granted to allies has been reduced from 50% to 25%
Passive Skills
Tough as Nails
Thorns damage bonus increased from 50% to 100%


Crusader
Active Skills
Akarat's Champion
The damage bonus granted is now multiplicative with other sources of bonus damage
Laws of Hope
Skill Rune - Hopeful Cry
Now reduces Physical damage taken by 25%
No longer has a chance to drop a Health Globe


Demon Hunter
Active Skills
Companion
Skill Rune - Boar Companion
The Life per second and resistance bonuses are also granted to your allies
Skill Rune - Wolf Companion
The damage bonus granted is now multiplicative with other sources of bonus damage
Passive Skills
Steady Aim
The damage bonus granted is now multiplicative with other sources of bonus damage


Monk
Bug Fixes
Fixed an issue that caused player Life to sometimes drop when Mystic Ally - Earth Ally was active


Witch Doctor
Active Skills
Grasp of the Dead
Skill Rune - Death is Life
Chance to summon a Zombie Dog increased to 70%
No longer has a chance to drop a Health Globe


Wizard
The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly
Active Skills
Archon
Damage bonus increased from 20% to 30%
Armor and resistance bonuses increased from 20% to 150%
Damage bonus for each enemy killed is now multiplicative
Skill Rune - Improved Archon
Damage bonus increased from 22% to 50%
Note: This bonus is now multiplicative
Skill Rune - Teleport
Cooldown reduced from 3 to 2 seconds


Bug Fixes
Fixed an issue that prevented some skills from being cast after casting Shield Bash or Furious Charge
Fixed an issue that caused the Demon Hunter Wolf Companion to benefit from its active bonus twice


ITEMS

Legendary potions can now be salvaged and will yield a Forgotten Soul
Legendary Gems
Bane of the Powerful
Rank 25 now also reduces damage taken from Elites by 15%
The damage bonus granted is now multiplicative with other sources of bonus damage
Enforcer
Pet damage reduction increased from 25% to 90%
The damage bonus granted to pets is now multiplicative with other sources of bonus damage
Gem of Efficacious Toxin
Poisoned enemies now also deal 10% reduced damage
Gogok of Swiftness
Has been redesigned
Now applies swiftness with every attack
Now also grants 0.50% chance to dodge per stack
Dodge chance increases by 0.01% per rank
Mirinae, Teardrop of the Starweaver
Smite damage increased from 2000% to 3000% weapon damage
Additional damage per rank increased from 40% to 60% weapon damage
Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds
Smite now also heals you for 3% of your maximum Life each time it hits an enemy
Moratorium
Chance to clear staggered damage increased from 10% to 20% per kill
Pain Enhancer
Bleed increased from 1200% to 2500% weapon damage
Additional damage per rank increased from 30% to 50% weapon damage
Simplicity's Strength
The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
Heal amount increased from 2% to 4% of maximum Life
Taeguk
Has been redesigned
Now only gains stacks when you spend resource on a channeled skill
Now stacks up to 10 times
Stacks now expire after 1.5 seconds
Grants 2.0% damage per stack
Damage increases by 0.04% per rank
Grants 2% Armor per stack at rank 25
Wreath of Lightning
Lightning damage increased from 600% to 1250% weapon damage
Additional damage per rank increased from 10% to 25% weapon damage
Zei's Stone of Vengeance
Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy
Depth Diggers
The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
Oculus Ring
Will now also be activated by your kills if equipped on your follower
Sanguinary Vambraces
Now benefit from all sources of bonus damage
Solanium
Can now only drop a Health Globe once every 8 seconds
Several existing Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Frostburn
Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power
Magefist
Now has Fire skills deal +15-20% increased damage as a Legendary Power
Class-Specific Items
Barbarian
Immortal King's Call
(6) Set Bonus
Damage bonus increased from 250% to 400%
The Legacy of Raekor
(6) Set Bonus
Damage bonus per stack increased from 300% to 750%
Might of the Earth
(6) Set Bonus
Damage bonus increased from 800% to 1200%
Skull Grasp
Has been redesigned
Your Whirlwind deals 250-300% additional damage
Note: This bonus is multiplicative with other sources of Whirlwind damage
Wrath of the Wastes
(4) Set Bonus
During Whirlwind damage reduction gained increased from 40% to 50% and your applied Rends deal triple damage
Crusader
Flail of the Ascended
New Legendary Two-Handed Flail
Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts
Johanna's Argument
Now also increases the damage of Blessed Hammer by 100%
Thorns of the Invoker
(2) Set Bonus
Damage per stack increased from 25% to 35%
Note: The maximum number of stacks has been reduced from 50 to 25
(6) Set Bonus
Bonus Thorns damage dealt increased from 600% to 800%
Roland's Legacy
(4) Set Bonus
Damage bonus increased from 600% to 750%
(6) Set Bonus
Duration increased from 5 to 8 seconds
Demon Hunter
Embodiment of the Marauder
(4) Set Bonus
Sentry damage bonus increased from 300% to 400%
(6) Set Bonus
Damage bonus for each active Sentry increased from 600% to 800%
Lord Greenstone's Fan
Damage bonus increased from 80-100% to 160-200% per stack
Meticulous Bolts
No longer drops
Replaced with:
Augustine's Panacea
New Legendary Quiver
Ball Lightning travels at 30% speed
Frost Arrow damage and chill duration increased by 200-250%
Immolation Arrow damage over time increased by 200-250%
Lightning Bolts damage and Stun duration increased by 200-250%
Nether Tentacles damage and healing increased by 200-250%
Natalya's Vengeance
(6) Set Bonus
Damage bonus increased from 400% to 500%
The Shadow's Mantle
(2) Set Bonus
Damage bonus increased from 600% to 1200%
Unhallowed Essence
(6) Set Bonus
Damage bonus per point of Discipline increased from 20% to 40%
Wojahnni Assaulter
Rapid Fire damage bonus increased from 30-40% to 60-75% per stack
Channeling time required to gain a stack decreased from 1 second to 0.5 seconds
Now gains the first stack immediately
Monk
The Flow of Eternity
Now also increases your Seven-Sided Strike damage by 100%
Monkey King's Garb
(4) Set Bonus
Decoy damage increased from 500% to 1000% weapon damage per stack
(6) Set Bonus
Damage bonus increased from 1500% to 3000%
Raiment of a Thousand Storms
(6) Set Bonus
Dashing Strike now also increases the damage of your Spirit Generators by 300% for 6 seconds
Shenlong's Spirit
(2) Set Bonus
Damage bonus after reaching maximum Spirit increased from 100% to 150%
Uliana's Stratagem
(4) Set Bonus
Your Seven-Sided Strike deals double its total damage with each hit
(6) Set Bonus
Now also increases your Exploding Palm damage by 250%
Witch Doctor
Bakuli Jungle Wraps
New Legendary Belt
Firebats deals 150-200% increased damage to enemies affected by Locust Swarm or Piranhas
Helltooth Harness
(6) Set Bonus
Damage bonus increased from 900% to 1400%
Raiment of the Jade Harvester
(2) Set Bonus
Instant Haunt damage dealt increased from 60 to 120 seconds worth
(6) Set Bonus
Instant damage dealt when consuming DoTs increased from 150 to 300 seconds worth
Spirit of Arachyr
(6) Set Bonus
Damage bonus increased from 1200% to 1500%
Zunimassa's Haunt
(4) Set Bonus
Damage reduction per Fetish increased from 2% to 3%
(6) Set Bonus
Damage bonus increased from 800% to 1500%
Wizard
Delsere's Magnum Opus
(4) Set Bonus
Has been redesigned
You take 50% reduced damage while you have a Slow Time active
Allies inside your Slow Time gain half this benefit
Halo of Karini
New Legendary Ring
You take 45-60% less damage for 3 seconds after your Storm Armor electrocutes an enemy more than 30 yards away
Firebird's Finery
(6) Set Bonus
Damage bonus for each enemy burning increased from 25% to 40%
Damage bonus when an Elite is burning increased from 600% to 2000%
Note: This damage bonus is now limited to a maximum of 60 stacks
Nilfur's Boast
Meteor damage bonus increased from 100% to 200%
Damage when hitting 3 or fewer enemies increased from 150-200% to 275-350%
Tal Rasha's Elements
(6) Set Bonus
Damage bonus increased from 500% to 750% per stack
The Twisted Sword
Can now only benefit from a maximum of 8 Energy Twisters
Several existing class-specific Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Monk
Crystal Fist
Legendary power added
Dashing Strike reduces your damage taken by 40-50% for 6 seconds
Level requirement has been reduced
Fleshrake
Legendary power added
Dashing Strike increases the damage of Dashing Strike by 75-100% for 1 second, stacking up to 5 times
Level requirement has been reduced
Witch Doctor
Swamp Land Waders
Legendary power added
Sacrifice deals 350-400% additional damage to targets affected by Locust Swarm or Grasp of the Dead
Can now roll with a bonus to any elemental damage type available to Witch Doctors
Bug Fixes
Fixed an issue that caused Lakumba's Ornament from granting the correct damage reduction value
Fixed an issue that prevented the Raiment of a Thousand Storms (6) Set Bonus from being applied while under the effects of a Chaneling Pylon
Fixed an issue that prevented Sacrifice from triggering the Focus portion of the Bastions of Will (2) Set Bonus
Fixed an issue that prevented projectiles from piercing while Vengeance was active with a Buriza-Do Kyanon equipped
Fixed an issue that could cause the damage from Moratorium to kill a player in a Set Dungeon
Fixed an issue that caused extra Fires of Heaven casts from Ivory Tower to trigger the Wrathful Passive Skill
Fixed an issue that caused The Twisted Sword stacks to be consumed when using Energy Twister - Storm Chaser
Fixed an issue that prevented the Norvald's Fervor (2) Set Bonus from being granted while using Steed Charge
Fixed an issue that could sometimes prevent Ice Armor from triggering the Tal Rasha's Elements (2) Set Bonus with Halo of Arlyse equipped
Fixed an issue that caused Tal Rasha's Elements (2) Set Bonus to behave inconsistently with Etched Sigil casts
Fixed an issue that caused the Firebird's Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monster's minions were ignited
Fixed an issue that prevented Bash with Blade of the Warlord equipped from being treated as a Fury spending attack


ADVENTURE MODE

Bounties
In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first
A Plague of Burrowers
Significantly reduced Burrowers' health
Nephalem Rifts
Greater Rifts
The amount of incoming damage in Greater Rift 70 and above has been reduced
The amount of Experience granted in Greater Rift 70 and above has been reduced
The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same
Set Dungeons
Barbarian
Immortal King's Call
Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active
The Legacy of Raekor
Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts
Might of the Earth
Elites now appear in fixed locations
Wrath of the Wastes
Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
Crusader
Armor of Akkhan
The total number of monsters has been increased
Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
Demon Hunter
Embodiment of the Marauder
Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active
The total number of monsters has been increased
Rockworms now appear in fixed locations
Rockworms will now take longer to spring from the ground
The Shadow's Mantle
You no longer break the consecutive hit chain if you hit a target that has already been added to the chain
Unhallowed Essence
Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts
Witch Doctor
Raiment of the Jade Harvester
Deceivers will no longer use their Invisibility
Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts
Wizard
Delsere's Magnum Opus
Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts
Firebird's Finery
Objective 2 now requires you to Ignite or kill 20 enemies within 3 seconds 6 times
Bug Fixes
Fixed an issue that caused Urshi to always introduce herself to players
Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon



CRAFTING

Bug Fixes
Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered
Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically


MONSTERS

A new type of Treasure Goblin has been spotted in Sanctuary, the Menagerist Goblin
Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do
The amount of gold dropped by Gilded Barons has been reduced
The Merciless Witch
Removed her shields in both the Realm of Regret and Realm of Fright
Significantly increased her health in the Realm of Regret


USER INTERFACE

Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison
When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile
The Inventory button no longer flashes for level 70 characters when a new item is picked up
Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled
A shadow has been added to stack and charge counts on the hotbar, and buff icons
Several new Stash Tab icons have been added
The Paragon point button has been moved and will no longer overlap buff bar icons
Bug Fixes
Fixed an issue that prevented the Legendary Potion icon from being removed from the hotbar after being salvaged
Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem
 
düüüüd. schnell vor der Arbeit gefarmt :lol: season kann kommen..
Unbenannt.png
 
Gibt es irgendwo eine Aufstellung von allen neuen Cosmetics und wo die zu finden sind?

Edit: Habe bis jetzt einen Starcraft Helm und ne Sense gefunden.
 
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Die Cosmic Wings zu bekommen soll extrem schwer sein bzw. nervig. Habe gestern mal fix noch nach Patch start WD probiert und konnte meine Bestleistung aus Season und NS gleich easy um 3 Level steigern. Also die NS Leaderboards werden nun in den 2,5 Tagen bis Freitag 1700 Uhr gemacht.
Höllzahn im Fall des WD ist nun ziemlich OP besser wie LON Garg.

Im Falle der Cosmic Wings braucht man einen Regenbogengoblin der whimsydale öffnet und dann einen extrem seltenen Mob dort der die droppt. (Nicht das whimsyshire vom Stab)
 
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Hmmm. Irgendwie ist Quins Guide nicht komplett. Habe gerade einen Menageriegoblin getötet und der hat einen Begleiter gedroppt namens: Das Dickerchen.
Bild.jpg


Edit: Okay, hab es nachgelesen. Man kann anscheinend noch mehr Pets bekommen durch diese Gobs.
 
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lol ganz toll, die sollten lieber mehr Zeit in ihr "Kack Spiel" Investieren und sinnvolle Dinge angehen. Das Teil sieht auch noch so aus als wenn das ein 3 Jähriger gezeichnet hat.
 
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