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News Alan Wake 2: Nvidias Benchmarks vs. erste Eindrücke der Redaktion

Manegarm schrieb:
Es geht aber irgendwann nicht noch schärfer. Verstehst?
Ja ich weiss was du meinst, jedoch reden wir ja von 3840x2160 4k und 2560x1440p, da sieht man den Unterschied sofort, wenn ich jetzt mit DSR auf 8k upscale , wirds trotzdem schärfer :=)

Manegarm schrieb:
Genauso wie ein Bild nicht immer flüssiger werden kann
doch kann es, wenn du 144hz hast und auf 300hz wechselst, wird das noch flüssiger, oder denkst die 300hz Monitore sind aus Fun da, aber ich weiss was du meinst, die Sprünge werden immer geringer, von 60hz auf 144hz wist eher merken als 144hz auf z.b 200hz

mfg
 
Northstar2710 schrieb:
Und dann kommt noch die höhere Menge an Bildinformationen dazu die ein 4K Bild hat,
Wieso hat das Bild mehr Informationen in 4K als in 2K wenn die gleichen Texturen und Effekte genutzt werden?
 
ryul schrieb:
Nö, ist ein LG OLED von 2017.
VRR kam meiner Meinung nach später und wenn dann erstmal nur für Gaming-Monitore.
Ab dem C9 von 2019 war es mit dabei soweit ich von ihm weiß.
 
Update 10 erschienen / Quelle: alanwake.com

9th November

PlayStation 5 (1.00.10)
Xbox Series (1.0.0.10)
PC (1.0.10)


Update 10 includes 100+ fixes. The critical issues blocking progress in the Scratch (A New Plan) mission and misbehaving in the Espresso Express in Local Girl (Coffee World) have been resolved.

GLOBAL

  • General bugfixes and additional polish
  • Fixed multiple localization issues
  • Fixed banding present in certain cinematics
  • Rebalanced the Taken Diver enemy to be more dangerous
  • Added a few missing German and Spanish VO lines
  • Increased ammo and health item drop rates from containers in the Cynthia boss fight
  • Rebalanced Nightingale boss fight in Normal mode making player weapons more powerful
  • HDR toggle in brightness calibration UI should now work as expected
  • Tutorial texts should only appear in the right places
  • Fixed the weather. It should not be raining indoors anymore
  • Low health state visual effect intensity toned down
  • Fixed an issue with the camera going wild in Saga’s weapon upgrade screen
  • Fixed instances of Alex Casey t-posing menacingly
  • All Pat Maine radio shows are now listenable
  • Player progress should no longer be blocked by unruly furniture and props being in the wrong place

PLATFORM SPECIFIC

Xbox Series

  • Fixed an issue with audio missing or cutting out
PlayStation 5
  • Fixed an issue where using Share Play would, in rare instances, crash the game
  • Fixed several wrong audio states towards the end of the game

MISSION SPECIFIC

INVITATION
  • Fixed an issue where players were unable to talk to Casey after the autopsy and thus being blocked from progressing in the mission
  • Fixed an issue where in rare circumstances, Nightingale could get stuck in the scenery
CASEY
  • Opening the subway door during the escape from the Dark Presence has been made significantly easier by requiring far less button mashing, especially on keyboards
LOCAL GIRL
  • Made Coffee World more fun. Fixed an issue where cups from Slow Roaster were not showing and where carriages from Espresso Express blocked player progress
  • The clue about the Kalevala workshop now unlocks at the correct time
  • A Manuscript page did not want to be found and has been taught a lesson
WE SING
  • The cursor should appear correctly on the Plot board during the mission.
OLD GODS
  • Fixed an issue where the key fob from Rose did not spawn correctly for players
  • Fixed an issue where players were unable to trigger the call from Tor and place evidence on the Case Board + several related issues
  • Fixed an issue where players could not enter the Overlap upon dying as the record player refused to play the hits and allow re-entry to the Overlap.
  • Fixed an issue where the option to Profile Cynthia disappeared after reloading a save game
ROOM 665
  • Fixed an issue where players could get stuck in the Break Room
  • The Echo will now respawn in the instance that the player doesn’t watch the video to the very end
SCRATCH
  • Fixed an issue where players were unable to talk to FBC agent Estevez and come up with a New Plan to progress the mission
  • Saga should not end up in Dark Place after the point of no return
  • Fixed an issue where players could get their progress blocked if changing to another case
ZANE’S FILM
  • Tim Breaker’s map now properly reveals the Word of Power location behind the cinema
 
Gibt es eigentlich keine (Alan Wake 2) Testes die den Unterschied von DLSS 2.x zu DLSS 3.x zeigen?
 
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